Jump to content
zagor64bz

[ON HOLD] Ghost Recon: WINTER WILDLANDS [V 2.0 ]

Recommended Posts

Sorry, but due to unpleasant comments in the Steam page of this mission, i/e "absolute crap.." "learn to optimize..." ,overall regarding low frame rate issues, I DELETED the  links and the campaign will be ON HOLD until further notice.

Real life matters are my priority right now, but when (and IF) I'll get motivated again I will  try to to optimize It.

Never the less, thanks to all the peoples that played the mission and actually enjoy it.

 

 

 

V3P7S1g.jpg

 

 

IT'S OUT!!!

I'm happy to release the BETA version of the campaign.It's my first of this kind and still can't believe I manage to do this.

Many,MANY thanks to all the community that helped along the way, but a special thanks goes to:

 

@DÄZ for the AWESOME GUI he made for me

- @crazy mike for the Altis WINTER 2035 Terrain

- @vanschmoozin for the really cool gear / uniform 

- @pierremgi for the AI revive script

- @ArtyomAbramov for the Dual main weapon script

- @johnnyboy for the Feral Dog pack script 

- @Magirot for his "sink the trawler" script

- @lordfrith and @HeroesandvillainsOS for testing and feedback

- @GEORGE FLOROS GR for the supply drop script 

- @aliascartoons for the JDAM script.

 

Not to forget @Larrow , @Grumpy Old Man and anyone else always ready to help us mission maker, and the truly inspiring HUNTER SIX CAMPAIGN.

 

SORRY if by any chance I left somebody out, but it' 3.45 AM and I'm getting tired..LOL..

 

Here's the link:

 

 

VERSION 2.0 is out!

 

Changelog:

Spoiler

Version 2.0

 

-removed all the OUTDATED / BROKEN mods dependencies

-Most scripts cleaned up and/or improved

-Support-unlocking tasks added 

-Boats operation & support

-New DLC cruise missile support

-New DLC cluster bomb support

-Flyable Heli and Fighter planes

-Enhanced tasks briefing with pictures

 

 

 

 

 

 

 

 

Version 0.4

-Added missing ammo (50 cal)
-Removed snakes from snowy terrain (thank you AZCoder)
-A new DIARY will be created every time a side mission is given, to better explain the task.
-In the side mission ''SINK THE SHIPS'' now the ships will leave the harbor if you are detected ( Thank you johnnyboy )
-in the side mission ''CUT THE POWER'' you could find some note with the correct sequence needed to shut down the power.

 

 

Version 0.3
- Added Mk17 ammo that was missing in the ammocrate by the tactical area.
- Now side-mission are random given
-Added invisible walls on the deck of the carrier to avoid retarded AI falling off (thank you AZcoder)

 

Version 0.2

-REARM system reworked (Now it's in the Teammates GUI)

-Solved a bug that prevent a dismissed teammate to be recruited again.

-ADDED some members biography that was left out .

 

Please, do NOT upload the mission somewhere else without asking permission. All the content it's free to use for anyone that want to de-PBO the mission and get pieces of it, as long as you give credit to me and/or to scripts authors.

HOPE you'll enjoy playing as much as I enjoy making it, and feel free to give feedbacks, report bugs or any other issue.

 

ps: READ THE BRIEFING!!!!

:drinking2:

 

ps 2: If there's enough interest, I'll start working on a COOP version of this, although MP is not really my cup of tea.Drop a comment / opinion on that please.


UPDATE:

SUMMER VERSION IT'S OUT!!!!!!

 

Find out more HERE

 

The Software is distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. The Software is not an official addon or tool. Use of the Software (in whole or in part) is entirely at your own risk. 

This mission is (c) 2018 Zagor64bz rights reserved. 
Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) 
https://creativecommons.org/licenses/by-nc-nd/4.0/

 

 

 

  • Like 12
  • Confused 1

Share this post


Link to post
Share on other sites

SITUATION:

 

 Year 2025: uncontrolled illegal immigration carried out for years in southern Europe and the economic collapse of many Mediterranean countries provide fertile grounds for the rise of organized crimes groups.Their grow was  undisputed and hardly controllable.Inspired by the newly acquired power, new generation of Mafia Bosses did the unthinkable,something their grandfathers thought never possible: form an alliance. 

 

Italian,Russian and Balkans Mafias instead of fight each others unite in a massive crime enterprise, a.k.a. "CERBERUS inc.". Like the three headed mythological monster, guardian of the underworld, it keep peoples in their living hell. Thanks to the resources at their disposal,  they have set their base of operation on a island, Altis, from which they direct illegal weapons, drugs, prostitution and money laundering business.
 
The Island small military force was quickly overthrown by a well trained and equipped private army, hired by the criminal's coalition.The few local government opponents  have been corrupted, threatened or worse, eliminated. Kidnapping,tortures,public executions are carried out daily to keep the population under control.


The world's governments  have decided to end the reign of terror on Altis.  A task force with the best elements from some of the world elite's Special Forces was created: they are the GHOST RECON .


Their mission is to dismantle all operations of the "CERBERUS" organized crimes coalition on Altis by cutting the monster heads, in preparation for a major peacekeeping operation.

***************************************************************************************************************************************************************

This is a SP/Mini campaign, open terrain mission, where you decide what to do and how. Be a shadow of death or wreck havoc with the firepower of "USS Freedom" carrier support.

The Campaign is packed with features like: 

-Winter snowy Altis terrain
-Custom GUI for in-game team members selection 
-Custom GUI for Transport / Cas 
-AI auto-revive
-tasks will unlock additional support
-Enhanced briefing and tasks overview 
-Dual main weapon script 
-New DLC CRUISE MISSILES strike support 
-New DLC Cluster Bombs run
-Custom supply and vehicle drop with radiochat 
-Group HALO sistem
-Scuba UDT action and BOAT Ops 
-Rest / skip time feature 
-Side mission with mini-games and custom intels 
-Randomly placed MAIN TASKS, so every new game is different

  • Like 8

Share this post


Link to post
Share on other sites

You have been very busy haven't you Zagor!  Looking forward to seeing this.:thumb:

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
7 hours ago, johnnyboy said:

You have been very busy haven't you Zagor!  Looking forward to seeing this.:thumb:

Looks like boomer is in need of a warmer outfit and snow shoes...LOL!!!

Thank you bud,looking forward to release this as well!

  • Like 1

Share this post


Link to post
Share on other sites
14 hours ago, zagor64bz said:

battle Dog "Boomer"

Woohoo!  The real Boomer loved the snow.  Can't wait to see him in snow again...

  • Like 1

Share this post


Link to post
Share on other sites

Just an update..

Things pretty much are going the right direction. I'm testing the new @GEORGE FLOROS GR Cargo Drop Script to easily provide light vehicle and supply upon request. Pretty soon I'm gonna need some good soul willing to test the mission and find out any bugs that come up.

Also, while this is strictly SP, I'm getting a tickle to work on a COOP version...will see.

 

E.T.A: as now is....ASAP!!:don11:

  • Like 3
  • Thanks 2

Share this post


Link to post
Share on other sites
On 3/3/2018 at 12:09 PM, zagor64bz said:

-Selection of team members GUI by @DÄZ

-Transport/cas custom tablet/GUI by @DÄZ

 

On 3/3/2018 at 12:09 PM, zagor64bz said:

-Dual main weapon script by @ArtyomAbramov

 

hi zagor, i was looking for these scripts but can't find them, are they packed with mods and included in your mission with permission (or mod dependencies)? I just ask as i fancied playing around with them myself, if they aren't available separately no worries, i got plenty other scripting headaches to keep me busy ;)

 

2 hours ago, zagor64bz said:

Pretty soon I'm gonna need some good soul willing to test the mission and find out any bugs that come up.

 

i'll happily do some SP or COOP test runs if and when needed :D

  • Like 1

Share this post


Link to post
Share on other sites
3 hours ago, lordfrith said:

hi zagor, i was looking for these scripts but can't find them

Hey man, as far as the DAZ gui squad selection, he was so kind to create them just for this mission, but after release I'll share with whoever need them.

 

For the dual main weapon, I got my hand on a scripted version, no dependency needed, and although I believe is a bit older than the latest one, it works flawlessly. I'll PM that to you, bud.

3 hours ago, lordfrith said:

i'll happily do some SP or COOP test runs if and when needed :D

:yeahthat:..hahahah...I'll be glad if you'll do that!

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

A little teaser......"REST/SKIP TIME"  Zagor's way!

 

 

 

 

 

 

 

  • Like 4
  • Haha 3

Share this post


Link to post
Share on other sites
8 minutes ago, johnnyboy said:

I love it!

LOL..you know me and my FXs...hahahahaha

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites

Very nice! I look forward to the release: D

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites

Alpha is READY!  If someone beside @lordfrith which already enrolled himself as "tester", is willing to help out to ironing out eventual bugs and whatnot, drop me a PM!

  • Thanks 1

Share this post


Link to post
Share on other sites

E.T.A. 3 DAYS...go get some heavy jacket, warm socks and  a bowl of hot chicken soup...

GR: WINTER WILDLANDS IS ALMOST HERE!!!! 

  • Like 4
  • Thanks 2

Share this post


Link to post
Share on other sites
3 hours ago, zagor64bz said:

GR: WINTER WILDLANDS IS ALMOST HERE!!!! 

 

2 hours ago, HeroesandvillainsOS said:

Winter is coming...

 

Guys hold on.., let me give you the current picture of my homelands!

It's not winter yet!!

Lemnos island travel guide

 

and this will be after the mission start

10896302_1535925106685949_76712134573617

 

  • Like 3
  • Haha 2

Share this post


Link to post
Share on other sites

Looks like that white pickup is pushing the plow!

I'm looking forward to this. Winter map! Boomer dog! Ghost recon action. Exciting times.

 

  • Like 2

Share this post


Link to post
Share on other sites

UPDATE:

 

..ALMOST THERE...KEEP TIGHT!

 

Slight delay due to added features:

-  AUTO-REARM option for the teammates

-  Scuba UDT actions for selected targets

- JDAM strike capabilities (huge damage!!!)

- Feral dog packs to keep you on the lookout when in the woods!

 

Sadly, BOOMER will NOT be part of this mission. He require some additional training/equipment for the harsh winter ops.Sorry!

  • Like 2
  • Thanks 2

Share this post


Link to post
Share on other sites

 

 Oooh feral dogs -nice touch. Looks like the perfect mission to draw me back to Arma after a long hiatus (*mumbles devs ..fix....AI....)

 

 

 

  • Like 1
  • Haha 2

Share this post


Link to post
Share on other sites

Just think of the AI as fleshy Terminators, I mean it does take place in the future after all. :f:

  • Like 3

Share this post


Link to post
Share on other sites
7 hours ago, lightspeed_aust said:

Congrats on release!

 

5 hours ago, spotter001 said:

well done, can't wait to try it!

Thank you guys!

 

 

  • Thanks 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×