NumbNutsJunior 65 Posted March 3, 2018 I was using the command countSide which does not seem to work correctly as once it reaches 2 it just jumped to 0: same applies to playableUnits _playersWest = west countSide allUnits; hint str(_playersWest); Am I missing something, if there is a way to count all living units on a specific team returning a number please let me know Share this post Link to post Share on other sites
Grumpy Old Man 3544 Posted March 3, 2018 You need to know that shooting 2 friendlies reduced your score so much, the game put you to the "Enemy" side, which is hostile to everyone. So the command still works, by the time you shot the second one you were no longer part of the "West" side. Add a playerSide check and see how it returns "Enemy" after the second kill. Cheers Share this post Link to post Share on other sites
HazJ 1289 Posted March 4, 2018 You can prevent the rating from going to negative. One way is to use the HandleRating EH. https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HandleRating 1 Share this post Link to post Share on other sites