I had trouble with this until I found a script by Phronk and I wrote something loosely based on that https://github.com/AZCoder/AZC-LIB/blob/master/civilians/fn_CivRun.sqf   But in a nutshell, try forceWalk false and setSpeedMode "FULL". It could also be the specific animations. Check if "ApanPercMstpSnonWnonDnon_G01" works any better for you.   Oh yeah, you might try https://community.bistudio.com/wiki/setVelocityModelSpace to push them. Just watch the force applied or you'll kill the bugger.
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