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How to make a target start in the downed position?

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I'm making a firing range and would like to have some targets start in the downed position on mission start and then pop up when a player activates them through a trigger. Also, having the option to reset them back down to the downed position would be good too.

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5 hours ago, pierremgi said:

yourTarget animateSource ["terc",1,true]

Thanks, I’ll try that out

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