Luke Rogue 0 Posted February 13, 2018 I just created a car from scratch and completed it, I have the glass working but it wont change texture? After a while of shooting it, it just disappears. Also when I spawn my car and another it tells me the other car might not work properly because of my car.# "10:28:23 Warning Message: Embedded skeleton civil_car in 'rogue_300c\300c.p3d' has different [ bones count ] in different p3d files. Skeleton/model 'fordmustangpd\mustangpd.p3d' will probably not work correctly." model.cpp - https://pastebin.com/mZW2KSMc config.cpp - https://pastebin.com/8Qd7Jyru Thanks for any help you can provide :) Share this post Link to post Share on other sites
Luke Rogue 0 Posted February 13, 2018 Fixed embedded skeleton but still need help on the glass :p Share this post Link to post Share on other sites
JCass 1 Posted March 12, 2018 I'm getting a similar error with my embedded skeleton. Can I ask what your fix was for that? Share this post Link to post Share on other sites
Helion4 4 Posted October 20, 2018 I had the same error and the fix was to go back to my model.cfg and remove any changes to the civil_car skeleton I had made, and instead create a new class under it and put my changes there. In my case I had added another camo bone into the civil_car skeleton. So I removed my camo4 bone and created a new class inheriting from civil_car with my camo4 inside that class instead. Thanks to Chairborne for the assist on this one. Share this post Link to post Share on other sites