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How to return 2D cursor world position?

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Is there a way to get the world coordinates of 2D map cursor? These are shown in the left bottom edge of screen in Eden [x,y] but I can't get a way to get that info in game, when the player opens the map and points an area. Also it needs to be returned without mouse click, so OnMapSingleClick won't help here. Any ideas?


Thank You,


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Thanks, that is exactly what I was looking for!

One more question:


I have found that Map is display 12", but the command requiers a CONTROL instead of DISPLAY, I have no idea how to find this.

_cords = (findDisplay 12) ctrlMapScreenToWorld getMousePosition;


Any tips?





This works correctly:

_cords = (findDisplay 12 displayCtrl 51) ctrlMapScreenToWorld getMousePosition;



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