bullseyeonline 2 Posted January 21, 2018 Can somebody please tell me what is going on here? why do i get this error? Share this post Link to post Share on other sites
road runner 4344 Posted January 21, 2018 If you have specific things in the slots, such as magazines etc, that are not vanilla, and you don't have that addon activated, it will throw up those errors Share this post Link to post Share on other sites
bullseyeonline 2 Posted January 21, 2018 I don't have such items. heres my config. // WetSuit class NBS_Combat_Wetsuit_A: B_Soldier_base_F { author = "BullsEyEWORKS"; _generalMacro = "B_Soldier_F"; // unsure what this does scope = 2; displayName = "Black Sheep - Assault Diver"; nakedUniform = "U_BasicBody"; // class for "naked" body uniformClass = "NBS_Combat_Wetsuit_A"; // the uniform item hiddenSelections[] = {"Camo","Camo3","Insignia"}; hiddenSelectionsTextures[] = {"\NBS_Uniforms\Data\WetSuit\diver_suit_nato_co.paa"}; class Wounds { tex[] = {}; mat[] = {"A3\Characters_F\Common\Data\diver_suit.rvmat", "A3\Characters_F\Common\Data\diver_suit_injury.rvmat", "A3\Characters_F\Common\Data\diver_suit_injury.rvmat"}; }; armor = 2; armorStructural = 4; explosionShielding = 0.4; hiddenUnderwaterSelections[] = {"hide"}; shownUnderwaterSelections[] = {"unhide", "unhide2"}; hiddenUnderwaterSelectionsTextures[] = {"\A3\characters_f\common\data\diver_equip_nato_co.paa", "\A3\characters_f\common\data\diver_equip_nato_co.paa", "\A3\characters_f\data\visors_ca.paa"}; model = "\A3\characters_F\Common\diver_slotable"; // Model for short or rolled up sleeves Uniforms linkedItems[] = {"ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; respawnLinkedItems[] = {"ItemMap", "ItemCompass", "ItemWatch", "ItemRadio"}; }; }; and class NBS_WetSuit_Combat_A : Uniform_Base { author = "BullsEyE|WORKS"; scope = 2; displayName = "Combat WetSuit"; picture = "\NBS_Uniforms\UI\uniforms\WetSuit.paa"; model = "\A3\characters_F\Common\diver_slotable"; class ItemInfo : UniformItem { uniformModel = "\A3\Characters_F\Common\Suitpacks\suitpack_original_F.p3d"; uniformClass = "NBS_Combat_Wetsuit_A"; // would be same as our made soldier class containerClass = "Supply80"; // how much it can carry uniformType = "Neopren"; armor = 50; mass = 5; // how much it weights hiddenSelections[] = {"Camo","Camo3", "insignia"}; hiddenSelectionsTextures[] = {"\NBS_Uniforms\Data\WetSuit\diver_suit_nato_co.paa"}; }; }; Share this post Link to post Share on other sites
road runner 4344 Posted January 22, 2018 You should really be using the diver class, to inherit from, and not B_Soldier_F, and you have the uniform named as the same class as your character, so they're are conflicting with each other. Rename one of them in both parts of the config and the error should disappear. 1 Share this post Link to post Share on other sites
Dedmen 2703 Posted January 23, 2018 The error message says it's a missing weapon called "NBS_Combat_Wetsuit_A". However your config with that name is a Vehicle and not a weapon. Share this post Link to post Share on other sites