sim100 10 Posted January 20, 2018 When i'm in the terrain editor and click ok, it says source file cannot be opened This is what it looks like in terrain builder when I click on ok? https://ibb.co/fRag1w and this comes up when I click on connect to bulldozer https://ibb.co/b7m5db My rvmats; https://ibb.co/grXYEG Here is my mask image https://1drv.ms/i/s!AqT5_N1x9vV8glQVu7CBGbPhvmIW and here is my satellite bmp https://1drv.ms/i/s!AqT5_N1x9vV8glcpzD1lUcP9zxzg My Layers cfg: class layers { class jf_tutorial_island_rock_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_rock.rvmat"; }; class jf_tutorial_island_beach_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_beach.rvmat"; }; class jf_tutorial_island_strconcrete_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_strconcrete.rvmat"; }; class jf_tutorial_island_grass_green_co2 { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_grass_green_co2.rvmat"; }; class jf_tutorial_island_marsh_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_marsh.rvmat"; }; class jf_tutorial_island_seabed_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_seabed.rvmat"; }; class jf_tutorial_island_gravel_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_gravel.rvmat"; }; class jf_tutorial_island_strforest_pine_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_strforest_pine.rvmat"; }; class jf_tutorial_island_mud_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_mud.rvmat"; }; class jf_tutorial_island_strdrygrass_co { texture = #(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt); material = "jf_tutorial_island\data\jf_tutorial_island_strdrygrass.rvmat"; }; }; class legend { picture="a3\jf_tutorial_island\source\maplegend.png"; class colors { jf_tutorial_island_rock_co[]={{0,0,255}}; jf_tutorial_island_gravel_co[]={{0,110,0}}; jf_tutorial_island_beach_co[]={{255,255,0}}; jf_tutorial_island_strconcrete_co[]={{0,255,255}}; jf_tutorial_island_grass_green_co2[]={{0,255,0}}; jf_tutorial_island_marsh_co[]={{127,0,0}}; jf_tutorial_island_seabed_co[]={{0,0,150}}; jf_tutorial_island_strforest_pine_co[]={{0,100,0}}; jf_tutorial_island_mud_co[]={{110,0,0}}; jf_tutorial_island_strdrygrass_co[]={{0,115,0}}; }; }; Share this post Link to post Share on other sites
RoF 240 Posted January 20, 2018 Post whats INSIDE one of them rvmat Share this post Link to post Share on other sites
sim100 10 Posted January 20, 2018 This is what it looks like inside https://ibb.co/hbWS8b Share this post Link to post Share on other sites
RoF 240 Posted January 20, 2018 I never seen that program before, I just use notepad++. But if I'm reading the paths right, it says a3\jf_tutorial_island\data\ but in your layers its jf_tutorial_island\data\ If you have stuff in the a3 folder, your should move it out of there! Its a really bad idea to use that folder tbh Share this post Link to post Share on other sites
Pvt.Phillip 0 Posted February 28, 2018 So that error message you got for a miss dll is a dll that didn't get install to your p drive.to fix that missing dll file just go to your arma3 main install folder and then go to dll folder and and then use your windows search bar to locate your miss dll by typeing in the bar the name of the missing dll.after you find it copy it then paste it in your dll p drive folder. Share this post Link to post Share on other sites
HorribleGoat 1473 Posted March 29, 2018 is jf_tutorial perhaps the JAF tutorial on youtube? If so do not use it. Its not up to date and has lots of misinformation. https://pmc.editing.wiki/doku.php?id=arma3:terrain use this instead Share this post Link to post Share on other sites