gc8 970 Posted January 14, 2018 Codename Tower is a capture the island mission with a twist of tower defence The CSAT has taken control of the whole island, you job is to lead the people in rebellion and take back their land. To do this you must scavenge equipment from abandoned military bases and from the enemy and recruit volunteers and mercanaries to your side. This mission is still WIP and bugs may occur. Also not every feature is implemented yet. Currently this is a single player mission, but is played as multiplayer due to the respawning Features (currently in game): Fight the enemy over towns By capturing towns you gain more resources (money, recruits) Loot gear from enemy and from abandoned bases Find abandoned vehicles and fix them Defend your base against enemy attacks Use zeus to build defences for your base Recruit volunteers and mercanaries to your side Arm your men via ingame gui (must be in your base) Your AI soldiers gain better skills on the kills they make Fast travel Equipment shop Notes: Use medical vehicles for respawning point (And respawn tents from equipment shop) To loot equipment from abandoned bases you must have a truck capable of loading the weapon containers and bring them back to your base Everytime you capture new town the enemy's equipment is automatically added to your equipment pool in your base You can rearm, repair and refuel found vehicles by found ammo, repair and fuel vehicles Fast travel speed depends on the mounted vehicle's speed You will get warning when enemy is going to attack your starting base You loose if enemy is able to capture your starting base No win triggers yet Version: 0.9.4 beta Download:Steam workshop Videos: Gearing up: Some gameplay: Check the official site for polls! armagc.blogspot.com 1 Share this post Link to post Share on other sites
gc8 970 Posted January 20, 2018 I released new version with Fast travel and other improvements Share this post Link to post Share on other sites
gc8 970 Posted January 28, 2018 New version! (0.9.4 beta) What's new: End triggers, you loose if enemy is able to capture your starting base Stronger attackers total 7 strength level of waves that get harder by time Respawn tents Player's AI can now trigger spawning in towns Fast travel now also moves AI soldiers (but not AI vehicles) (other improvements) Equipment shop, you can now purchase equipment if you have the money! Other tweaks and fixes Share this post Link to post Share on other sites