cms81586 0 Posted December 4, 2002 I cannot get a soldier to defend one spot and stay there, like in a bunker. How do you get them to stay still? Also, how do you get a soldier to enter the large bunker? Do you use the "get in" waypoint? Share this post Link to post Share on other sites
squirt 0 Posted December 4, 2002 to make it stay put enter in the initialization: UnitName SetCombatMode "Yellow" UnitName SetUnitPos "Up" UnitName AllowFleeing 0 Also avoid using groups. The Ai is just plain stupid when it comes to buildings. Try making a gamelogic unit and place it where you want the soldier to go to. Then create a trigger where the AI usually screws up. Enter in "On Activation" : UnitName Setpos [getpos gamelogicName select 0, getpos gamelogicName select 1,.5] try also : UnitName setdir (0-360) might help Share this post Link to post Share on other sites