Starker 8 Posted January 10, 2018 Is there a way to randomly spawn the premade item groups in Eden? Example: I would like to be able to define a radius in which object groups will be randomly pulled from the list and randomly placed. ALIVE does some of this already, but with only a few items. If this is not possible, my follow up question would be: is it possible to set a spawn radius for a premade object group as if the group were a single object? Normally, Eden will set a spawn radius for each object in the group while not maintaining the objects relative position to each other. Share this post Link to post Share on other sites
R3vo 2652 Posted January 10, 2018 Are you talking about placing a composition randomly in the Eden Editor? Because then you could use https://community.bistudio.com/wiki/create3DENComposition Share this post Link to post Share on other sites
johnnyboy 3741 Posted January 10, 2018 Maybe my move collection of objects script will help you, or be a starting point that you could tweak to your needs. This script allows you to use the Eden editor to pre-define a collection of objects (a fortification), and then at mission run-time, move that collection to a "random" location (a list of pre-defined locations in an array). The objects will maintain their relative position when moved, so the fortification looks perfect wherever it is placed. Pre-defining a list of potential locations guarantees the fortification is created in a spot that makes sense (as opposed to a truly random location which would be much harder to code so it comes out making sense). 2 Share this post Link to post Share on other sites
zagor64bz 1225 Posted January 10, 2018 3 hours ago, johnnyboy said: Maybe my move collection of objects script will help you Yap... I was just going to suggest you this script when I was reading the OP...and scrolling down here it is... @johnnyboy ... you little damn ninja hahahahaha... 1 Share this post Link to post Share on other sites