chronicsilence 13 Posted January 9, 2018 Kind of a weird use case, but I need a way to force a player's head/view to look a specific direction, without creating a separate camera (there are some weird issues with not being able to see things created with drawIcon3D while in a non-player camera). I can set the player's direction to look left/right, but I need a way to make them look down towards the ground (kind of like a "hey, look at this shiney bomb on the ground" thing). Any ideas on how one might accomplish this? Share this post Link to post Share on other sites
davidoss 552 Posted January 9, 2018 https://community.bistudio.com/wiki/doWatch 1 Share this post Link to post Share on other sites
chronicsilence 13 Posted January 9, 2018 2 hours ago, davidoss said: https://community.bistudio.com/wiki/doWatch It seems like this (and the related "lookAt" command) only work on AI units, and will not work on the actual player. 1 Share this post Link to post Share on other sites