Utopia_Amaury 21 Posted December 29, 2017 A3GPS - a 'real' GPS for Arma 3 Description : Hello everyone , i finally release my GPS for arma 3 . It was more a challenge for myself at the beginning because arma road network is a headache to itself. All the code and updates/bugfixes are available on GitHub. Don't hesitate to send me suggestions/bugs/feedback ! It will be a pleasure to answer :) Features : French/English language. Shortest path calculation to arrive at a selected route. Save path and quickly start navigation again. Compatible with every missions (after arma 3 v1.70). Custom keybindings. HUD when you navigate (turn left/right , distance from goal , ...) . Path recalculation if user is taking another path. Quick navigation to travel for exemple to the nearest Fuel Station or Town without opening the main menu. Supported maps : Altis , Stratis , Malden , Tanoa . It will work on other maps but you can have performance issues. Installation : Every steps are explained on my GitHub . Download :Release 1.0Screenshots : screen 1screen 2screen 3 12 5 Share this post Link to post Share on other sites
KokaKolaA3 394 Posted December 29, 2017 That looks pretty cool^^ Thanks for sharing this 1 Share this post Link to post Share on other sites
Guest Posted January 3, 2018 Thanks for sending us the release :) An Armaholic mirror is now available: A3GPS - a real GPS for Arma 3 v1.0 Share this post Link to post Share on other sites
Utopia_Amaury 21 Posted January 3, 2018 Thank's to you Foxhound :D Share this post Link to post Share on other sites
Sparker 184 Posted January 8, 2018 I've tried the script and I like it very much! Well done! Share this post Link to post Share on other sites
maihym 12 Posted January 8, 2018 Very very cool system, I really like it. Share this post Link to post Share on other sites
Franck LONGO 0 Posted January 29, 2018 Thanx for it, very cool ! Installed on my Exile server and work like a charm. Just one question. Is it possible to force to have item GPS on you in order to work? Because actually you don't need it. Share this post Link to post Share on other sites
Utopia_Amaury 21 Posted January 29, 2018 Hey , thank's for using it , you can just add a check before calling the menu. player addAction ["Open GPS",{ if ("itemGPS" in assignedItems player) then { [] call gps_menu_fnc_loadGPSMenu; }; }]; On the next version (v1.1) , an event handler system will be added to handle this but it's not implemented in v1.0. 1 Share this post Link to post Share on other sites
Franck LONGO 0 Posted January 29, 2018 Where can I find this code? Wich file? Thx Share this post Link to post Share on other sites
Franck LONGO 0 Posted January 30, 2018 Amaury, where can I find this code line please? I don't find it. Thank you Share this post Link to post Share on other sites
davidoss 550 Posted January 30, 2018 Its calling line mostlikely in init.sqf or initplayerlocal.sqf Share this post Link to post Share on other sites
HazJ 1288 Posted January 31, 2018 Very nice! Good job. One question: Why do you use own custom localization instead of stringtable.xml? Any specific reason... Just wondering is all. Share this post Link to post Share on other sites
Dedmen 2588 Posted January 31, 2018 2 hours ago, HazJ said: Very nice! Good job. One question: Why do you use own custom localization instead of stringtable.xml? Any specific reason... Just wondering is all. Thought the same about why not CfgFunctions. But.. Seems obvious. Right now all you have to integrate this into your mission is to add one line to description.ext and one line to init.sqf and that's it. With a custom stringtable and such you would have to integrate it into the existing stringtable. Share this post Link to post Share on other sites
HazJ 1288 Posted January 31, 2018 @Dedmen - Not hard to do though. If you have new project/package in there then you can just paste at the end of existing one. <Project name="A3GPS"> <Package name="General"> <Key ID="STR_author"> <English>Utopia_Amaury</English> <French>Utopia_Amaury</French> </Key> </Package> <Package name="Something"> </Package> </Project> 1 Share this post Link to post Share on other sites
Utopia_Amaury 21 Posted January 31, 2018 2 hours ago, HazJ said: @Dedmen - Not hard to do though. If you have new project/package in there then you can just paste at the end of existing one. <Project name="A3GPS"> <Package name="General"> <Key ID="STR_author"> <English>Utopia_Amaury</English> <French>Utopia_Amaury</French> </Key> </Package> <Package name="Something"> </Package> </Project> I just wanted to make the easiest installation possible for the user. But i didn't know you can create projects inside the string table , you learned me something. Share this post Link to post Share on other sites
foxblackbox 0 Posted July 23, 2020 I created a simple mission in editor (just one man in a car) to testing this scripts and i have a problem, because this scripts dont show me any routes and i have error : "No entry C:\Users\@@@\Documents\ARMA 3 - Other Profiles\@@@\Missions\@@@\description.ext/gps_menu_map/controlsBackground/map.widthRailWay". GPS give me information: "the GPS failed to find a valid path..." What i can do to fix this? Mission is in Altis map and i have Altis AllRoads.sqf file in correct folder. Pleace help Share this post Link to post Share on other sites
Harzach 2505 Posted July 23, 2020 30 minutes ago, foxblackbox said: I created a simple mission Did you follow the installation instructions? Share your mission file. Share this post Link to post Share on other sites
foxblackbox 0 Posted July 23, 2020 I follow whith instruction from this site: https://github.com/AmauryD/A3GPS/wiki/Installation Here you have a mission file: https://megawrzuta.pl/download/2b3ae26f6e0d7cdc20cd855fdc3e7299.html Share this post Link to post Share on other sites
foxblackbox 0 Posted July 23, 2020 https://sharefiles.app/download/9832d52ced3c32f8b7ed37561ecd712e88a00a2b mission file in other server Share this post Link to post Share on other sites
foxblackbox 0 Posted July 23, 2020 errors screenshots: Share this post Link to post Share on other sites
HazJ 1288 Posted July 23, 2020 1 hour ago, foxblackbox said: errors Add: widthRailWay = 1; Inside of: class A3GPS_RscMapControl { Not sure about the other error. Share this post Link to post Share on other sites
foxblackbox 0 Posted July 23, 2020 Yes, error is gone now, but GPS still dont give my any path. Share this post Link to post Share on other sites
foxblackbox 0 Posted July 24, 2020 Yes, i try contact with this guy, but his offline all time. Thanks for you help anyway. Share this post Link to post Share on other sites
Utopia_Amaury 21 Posted September 17, 2021 Hello, it's the author, I don't play Arma 3 anymore, but don't hesitate to make PR or Github issues ! I'm still active on Github ! https://github.com/AmauryD/A3GPS/issues Share this post Link to post Share on other sites