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TheHypnoo

Problem executing animation

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Hello! I want to execute an animation and when the character is executed, it is thrown to the ground. It does not run. Because it can be?

 

player switchMove "A3L_Thumbsup"; 

 

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I've run into all sorts of random behavior from animations. Try the animation on an AI unit, I think some throw the player to the ground and not AI (at least that's my perceived experience). Try disableAI "ANIM" before the switchMove.

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