TheHypnoo 0 Posted December 21, 2017 Hello! I want to execute an animation and when the character is executed, it is thrown to the ground. It does not run. Because it can be? player switchMove "A3L_Thumbsup"; Share this post Link to post Share on other sites
AZCoder 921 Posted December 22, 2017 I've run into all sorts of random behavior from animations. Try the animation on an AI unit, I think some throw the player to the ground and not AI (at least that's my perceived experience). Try disableAI "ANIM" before the switchMove. Share this post Link to post Share on other sites