André Krauß 0 Posted December 13, 2017 Hey guys, i am trying apply selected post processing effects only to the player that called the script. So far I found this function BIS_fnc_setPPeffectTemplate which allows me to execute a post processing effect from the CfgPostprocessTemplates. The problem with that is that it only lets me execute the arma3 vanilla ppeffects. My question is if there's a way to define a custom template or any other way i am missing to execute the effect locally. Thanks in advance! Share this post Link to post Share on other sites
pierremgi 2699 Posted December 13, 2017 You should read the parameters for this function. Share this post Link to post Share on other sites