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André Krauß

Execute ppeffects locally

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Hey guys,

 

i am trying apply selected post processing effects only to the player that called the script. So far I found this function

BIS_fnc_setPPeffectTemplate

which allows me to execute a post processing effect from the CfgPostprocessTemplates. The problem with that is that it only lets me execute the arma3 vanilla ppeffects. My question is if there's a way to define a custom template or any other way i am missing to execute the effect locally.

Thanks in advance!

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