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firewill

EA-18G Growler(plus Project Rhino, Project Legacy)

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growler_1.jpg

 

I took over this project in May-02-2017(in Korean time),  7 months passed, and now the first version of Growler is here.

 

ADDON : EA-18G Growler

 

Download

https://drive.google.com/file/d/1cXt4p5jVCoFVXHwt7bXncLfLHQ5o3tUm/view?usp=sharing

 

 

Steam Workshop

http://steamcommunity.com/sharedfiles/filedetails/?id=1227179728


======================
CONTACT INFORMATION :
======================
firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Boeing EA-18G Growler is an American carrier-based electronic warfare aircraft, a specialized version of the two-seat F/A-18F Super Hornet. The EA-18G replaced the Northrop Grumman EA-6B Prowlers in service with the United States Navy. The Growler's electronic warfare capability is primarily provided by Northrop Grumman. The EA-18G began production in 2007 and entered operational service with the US Navy in late 2009. Australia has also purchased twelve EA-18Gs, which entered service with the Royal Australian Air Force in 2017.

From Wikipedia

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- EA-18G Growler for arma 3
- various system for Electronic Warfare
- Sound overhaul by Real Sound Studio

 

Key Feature/ Simple Guide

**Loadout Menu**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if EA-18G is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provided for selecting the loadout, change the skin, refuel and rearm. also, loadout preset is supported.

**ADES**
EA-18G Support ADES, can change skin and customize decal, roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. your Aircraft is must equip the ECM Pod. you have ECM pod, you can see "ECM JAMMER ON", press it, ECM is will be running. ECM have 60 seconds of Operation Time, 40 Seconds of Recharge. so use for wisely. Also, ECM Jammer can't Jamming of IR Homing Missile, like Sidewinder.

**EWS**
EWS(Electronic Warfare System) is core feature for EA-18G. 4 types system in EWS
1. HIRIS(HIgh-risk Radar Interrupt System)
   - creates radar dummy around your position.(mean you gonna near enemy)
   - if you equipped more ALQ-99, increase dummies when create/increase operation times and decrease cool time.
   - can select dummy types(F-16 and F/A-18F for now) and adjust altitude, range.
   - Longer operation time, shorter cool time than LORIS.
   - can't use with S-J at the same time.
2. LORIS(LOw-risk Radar Interrupt System)
   - creates radar dummy around on the map click(when using EWS dialog)
   - Maximum range is 10km.
   - if you equipped more ALQ-99, increase dummies when create/increase operation times and decrease cool time.
   - can select dummy types(F-16 and F/A-18F for now) and adjust altitude, range.
   - shorter longer operation time, longer cool time than HIRIS.
   - can't use with S-J at the same time.
3. S-J(Sensor Jammer)
   - disable the enemy active radar sensor in range(planes, AA vehicle).
   - if you equipped more ALQ-99, increase jamming range/increase operation times and decrease cool time.
   - can't use with HIRIS/LORIS at the same time.
4. ESM(Electronic Support Measure)
   - activate the ECM jammer cover for allies planes in support range.
   - if you equipped more ALQ-99, increase support range.
   - its same effect like ECM jammer function in aircraft.
   - no operation time and cool time. only ESM is off when player turn off the ESM,shot down or if ally planes off the support range.
   - can use with LORIS/HIRIS and S-J at the same time.
tip: Enemy aircraft/AA tank still got some various sensors(IR/Vis) for find you and attack even EWS is on. so don't carelessness.

about more detail, see EWS section in AWS field manual.


**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.
UserAction 1 - Afterburner ON/OFF
UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open Dialog
UserAction 4 - Open I-TGT System
UserAction 6 - TGP Screen ON/OFF
UserAction 7 - TGP Screen Zoom Toggle
UserAction 8 - TGP ScreenMode Toggle
UserAction 9 - MAP Screen ON/OFF

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just check the replace pilot attribute in EA-18G

**Custom Save/Load **
EA-18G is can save your own custom preset.
1. select the weapons
2. select custom preset you want on preset combo(1,2,3)
3. click the diskette button
4. when you restart the game/just restart the loadout dialog and if you want using custom loadout, just select the custom loadout and press apply button.

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.35
- maintenance: some class inheritance fixed 

 

0.34
- VAQ-132 skin fixed
- maintenance : new ADES Interface integrated

 

0.33a
- wrong texture/material path fixed

 

0.33
- landing gear fixed
- ladder animation added
- maintenance

 

0.32
- maintenance : IDD for AMS gui has been changed 
  EA-18G : 5172

 

0.31
- maintenance : launchbar pos/EH added for new nimitz update

 

0.30
- Arctic Front update integration
- ATA Training presets
- maintenance

 

0.23
- maintenance(some fixes for init.sqf and ejection system)

 

0.22
- defaultUserMFDvalues added in config
- maintenance
 

0.21
- bug fixes : HUD disappear in MP client / AMS Bug etc

 

0.20
- New sound integrated from RS EA-18G sound mod
- AMS Integration : new integrated loadout system(see AWS readme for more detail)
- HCS(HUD Color slider System) added
- HUD improvement : CCIP and etc
- HMD toggle added(HMD supported helmet required)
- Maintenance
- Skins Categorized


0.11
- formation lights adjusted(remodeling & automatically bright in night)
- maintenance

 

0.1
- initial version release.

Known Issues
- Cockpit is still wip.


======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FLAN_EA18G / EA-18G Growler / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However, the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Growler Development Team
flanders25(Mr.Red)
SuperFastBlast (Scripts, animations, tester)
Jones (Textures, tester)
Greg (Cockpit Modeling) 
YanYat Cheng (Tester)
Buck (Textures)
Brian/Foxone (model work) 
Pinaz (Textures, scripts)
TeTeTe (Animations, scripts, etc)
thesn4k3 (cockpit textures)
People that have helped:
Peral

 

Audio by Real Sound Studios

 

VAQ-130,VAQ-136,VAQ-138 and Nier:Automata fan skin by SimTV
finishing touch : Firewill


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

 

Project Rhino Demo

2567A6A61BF84063B9D50B1A08D9AAB674859BB7

ADDON : Project Rhino DEMO
Version : DEMO Version

 

Download

https://drive.google.com/file/d/18ZP4sJYYE6oKh5IwBCi1QTmniAOjmWbU/view?usp=sharing

 

Steam workshop : https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1600297734

 

 

 

8B92DADF2C08EFF49FE4AF29181137E9FF348E1C

======================
CONTACT INFORMATION :
======================
firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Boeing F/A-18E and F/A-18F Super Hornet are twin-engine, carrier-capable, multirole fighter aircraft variants based on the McDonnell Douglas F/A-18 Hornet. The F/A-18E single-seat and F/A-18F tandem-seat variants are larger and more advanced derivatives of the F/A-18C and D Hornet. The Super Hornet has an internal 20 mm M61 rotary cannon and can carry air-to-air missiles and air-to-surface weapons. Additional fuel can be carried in up to five external fuel tanks and the aircraft can be configured as an airborne tanker by adding an external air refueling system.

Designed and initially produced by McDonnell Douglas, the Super Hornet first flew in 1995. Low-rate production began in early 1997 with full-rate production starting in September 1997, after the merger of McDonnell Douglas and Boeing the previous month. The Super Hornet entered service with the United States Navy in 1999, replacing the Grumman F-14 Tomcat, which was retired in 2006; the Super Hornet serves alongside the original Hornet. The Royal Australian Air Force (RAAF), which has operated the F/A-18A as its main fighter since 1984, ordered the F/A-18F in 2007 to replace its aging F-111C fleet. RAAF Super Hornets entered service in December 2010.

From Wikipedia

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- Project Rhino Demo version
- F/A-18F available only in demo version.
- not regulary update.
- Sound overhaul by Real Sound Studio

 

based on EA-18G, Project Rhino is officially launching. however, due to some reasons about busy personal life, i decided release demo version and update it.


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

jan222019
- maintenance: some class inheritance fixed 

 

dec312018
- blank skin added
- maintenance : new ADES Interface integrated

 

dec252018
- fixed can't access ADES

 

Known Issues
- this aircraft is WIP "Work in progress". this addon may change during progress.


======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_FA18F / F/A-18F Super Hornet / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================

Firewill

Growler Development Team
flanders25(Mr.Red)
SuperFastBlast (Scripts, animations, tester)
Jones (Textures, tester)
Greg (Cockpit Modeling) 
YanYat Cheng (Tester)
Buck (Textures)
Brian/Foxone (model work) 
Pinaz (Textures, scripts)
TeTeTe (Animations, scripts, etc)
thesn4k3 (cockpit textures)
People that have helped:
Peral

Audio by Real Sound Studios - http://steamcommunity.com/groups/realsound


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.


 

 

 


 

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Many congratulations Firewill!!! This is amazing! Finally we can have a complete Nimitz :D

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Congratulations on the release, Firewill! As usual, your work is stellar. I've only done some carrier take-off's and landings so far and flown around to see how it handles but I look forward to learning all of the new jamming features the bird has. I have to admit that the idea of a jamming aircraft went completely over my head and my first action was to try and stick bombs on it, haha. Thank you for the release though, man, as usual, your hard work is a testament to ArmA's modding.

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Realy good work man, only thing I've noticed is quite a bit of cockpit shaking in first person when turning with the elevators or rudder.

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EA-18G updated


0.11
- formation lights adjusted(remodeling & automatically bright in night)
- maintenance

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On 2018. 1. 31. at 3:45 PM, nordicbloodhound said:

Firewill, do you have any more interesting projects coming up? :)

yump.gif

you underestimate my one-year plan!

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EA-18G updated

0.20
- New sound integrated from RS EA-18G sound mod
- AMS Integration : new integrated loadout system(see AWS readme for more detail)
- HCS(HUD Color slider System) added
- HUD improvement : CCIP and etc
- HMD toggle added(HMD supported helmet required)
- Maintenance
- Skins Categorized

 

and

 

E486476E3CF0C189062EB8A4FD1053A82CD92565

B060B35B7672AEC28752ECECA3F8978A9886E294

C3218CC9EC55F08217DEC4B15BBF1319E7FC2D83

coming soon..

  • Like 7

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EA-18G updated

 

0.21
- bug fixes : HUD disappear in MP client / AMS Bug etc

  • Thanks 1

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EA-18G updated

 

0.22
- defaultUserMFDvalues added in config
- maintenance
 

  • Like 2

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On 3/26/2018 at 8:09 PM, afterburner said:

3WVF8cp.png

XeUxZtI.png

1e77tLO.png

 

I'm a simple man, I see Ace Combat, I like it. But really, awesome job on your release Firewill! You excited for the new Ace Combat coming out?

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EA-18G updated

0.23
- maintenance(some fixes for init.sqf and ejection system)

On 2018. 4. 11. at 9:51 AM, Ryan807 said:

 

I'm a simple man, I see Ace Combat, I like it. But really, awesome job on your release Firewill! You excited for the new Ace Combat coming out?

yes, i'm really excited for Ace combat 7, but also feel so sad because no news since start this year :-(

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EA-18G updated

0.30
- Arctic Front update integration
- ATA Training presets
- maintenance

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EA-18G updated

0.31
- maintenance : launchbar pos/EH added for new nimitz update

  • Thanks 1

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EA-18G updated

0.32
- maintenance : IDD for AMS gui has been changed 
  EA-18G : 5172

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