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Robin Withes

Any way to let players ping the server?

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Is there any way i can check if a client still has a connection to the server?

 

Basically is there any way i can "ping" the server as a client on it.

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You can remoteExec a ping to the server and let the server remoteExec the pong back.. I guess.

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I know that,

unfortunately it takes quite a bit of resources when 50 players are doing it.

I'm looking for a possible less resource intensive way.

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