Niktus Acid 0 Posted November 21, 2017 Hi, I was wondering if there is any way to find forest border/edges positions. nearestTerrainObjects command has the option to search this with typename "FOREST BORDER" but this always return nothing, so no luck here. selectBestPlaces makes use of different expression, but I can't find any combination that suits my needs, something that exactly returns different points where a forest and a meadow joins (and without killing cpu/fps in the process) I'm trying to give AI the best instructions possible for waypoints and forest borders are massive strategic points. Any idea somebody? Thanks! Share this post Link to post Share on other sites
johnnyboy 3789 Posted November 21, 2017 This post might help: 1 Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted November 21, 2017 Those were the days... This thread, linked in the wikis comments is always worth checking out: Cheers 1 Share this post Link to post Share on other sites
Niktus Acid 0 Posted November 22, 2017 Thanks for all replys people, I've checked rube post before, trying to figure some nice combination for this matter. I imagine I will need to keep doing experiments combining meadow,forest,trees expressions until get something precise. Share this post Link to post Share on other sites