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Niktus Acid

Find positions for forest borders

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Hi, I was wondering if there is any way to find forest border/edges positions.

nearestTerrainObjects command has the option to search this with typename "FOREST BORDER" but this always return nothing, so no luck here.
selectBestPlaces makes use of different expression, but I can't find any combination that suits my needs, something that exactly returns different points where a forest and a meadow joins (and without killing cpu/fps in the process)

I'm trying to give AI the best instructions possible for waypoints and forest borders are massive strategic points.
Any idea somebody?


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Thanks for all replys people, I've checked rube post before, trying to figure some nice combination for this matter.
I imagine I will need to keep doing experiments combining meadow,forest,trees expressions until get something precise.

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