Firstly I do not understand the need for the "unchanged" and "no change" when scripting waypoints? What are they for? whats the difference between:
and....
whats the difference?
2nd question:
How do i cycle the next element in an array each time i use, for example, add action "click"?
_array [one,two,three];
player addaction ["click" { ????}];
So when i activate action "click" first time it hints "one", then when i activate it a second time it says "two" and so on.
ForEach does not seem to be the answer as it does all three at once every time i activate "click". I need the array to cycle every time i select click?
The "click" is an example what i want is to cycle camera channels on one TV, see code below the "camera select" part, at the moment i have to set each camera using a variable as a switch...
Any help appreciated. thx ;)