Unsung 3.0 E - Released !!!
4/11/17
The team has done it again the long awaited Echo release is finally here!!!
With the subsequent BI DLC updates including the integration of 64 Bit , it set the mod back longer than anticipated. However due to the hard work and determination of the team most of these obstacles have been finally overcome. Along with countless model updates and enhancements the team is satisfied that it is in a stable condition for release.
And yes there are still plenty of things that need fixing and a few bugs here and there but remember this is a progress update and we will address them as we move forward.
Heres the line up of new and improved Content in Echo:
Weapons:
AK-47 + Variants (New Model)
AKM + Variants (New Model)
China Lake 40mm GL (New Model)
H/R T223
M-1918 BAR (New Model)
M-1919A6 MG
M2 Carbine (New Model)
M2 Carbine (Sawn-Off)
M16A1 (New Birdcage Model)
M1903A1 Springfield
M1A1 Thompson (New Model + New Model VC Version)
Madsen M50
MAS-36 (New Model Original and Paratrooper version + Grenade Launcher)
MAT-49 (New Model + Sidearm + New Suppressor)
Mauser Kar98k
Mauser MG-42
MP40
Nambu Type 100
PK LMG (New Model)
Sa. vz 61 Skorpion (Primary + Sidearm)
Shotgun (M12 Trench Gun) (New Model)
M870 Mk1 (New Texture)
SKS-45 Rifle (New Model)
StG-44 (New Model)
Stoner M63 MG (New Model)
Stoner M63 Commando (New Model)
UK vz.59 LMG
Winchester Model 70 (New Model)
XM-177 + Variants (New Model)
M127-A1 Signal Flare
M20 90mm Super Bazooka
RPG-7 (HEAT)
Colt Lawman Mk.III (.357)
Colt M1911 + Variants (New Model)
M-2 Carbine (sawn-off /sidearm)
Nagant M1895
S/W Model 10 (.38 Special) (New Model)
S/W Model 10 (.38)
Tokarev TT-33
Vehicles:
M-37B1 Dodge ¾ Ton
M-37B1 Dodge ¾ Ton (M1919) (Gun Truck)
M-35A2 Kaiser-Jeep 2½ Ton Truck + Variants
ZIL-157 + Variants
Mi-8 + Variants
Oh-6 Cayuse + Variants
An-2 Colt + Variants
Motor Skiff (red) (Civilian motor boat)
UH-1D/H Variants (Updated weaponry and visuals)
Statics:
M1919A4 .30cal (Low) (New Model)
STABO Rig (6-man) (may not work in MP)
Explosives & Grenades:
Tripwire Traps
Punji Traps
Claymores (Old Model :( )
Mines (Incendiary, Anti-personnel, M16 Bouncing Betty)
Explosive Satchel
CS Gas (Temporarily Kills until we can optimize script for MP)
New Smoke Grenade Models (White, Yellow, Green, Red, Violet (Purple), Thermate, CS Gas)
Uniforms & Outfits:
PAVN Khaki Uniform Re-texture
VC Main Force Blue Uniform
VC Main Force Green Uniform
US LRP Alice Pack (Backpack)
US LRP Vest
NVA Assault Pack
NVA RPG Pack (New RPG-7 Models)
US Heli Pilot Helmets
11th ACR
17th ACR
1Cav (Air Mobile)
1MD
OG
R33
R8
Tiger
USMC (Rebel Flag)
US Jet Pilot Helmet
USAF/352nd TFS)
USAF/366th TFW
389th FS
NVA/VC Hats
PAVN Boonie (NVA Pin)
PAVN Crew Chief Helmet
PAVN Crew Helmet (Blk)
PAVN Crew Helmet (Tan)
PAVN Tank Commander Helmet
PAVN SSH-40 Helmet
PAVN SSH-60 Helmet
VC Boonie (VC Pin)
VC Boonie Black
VC Boonie Black (VC Pin)
USMC Helmet Art
USMC M1 (CAL)
USMC M1 (LBJ)
USMC M1 (NY)
NVA Goggles
Island Updates:
Da Krong and Doung islands now complete
New brown water added to Doung and Da Krong maps
New lighting, buildings and objects added
New areas including temple ruins added to Da Krong - go find it ;)
New updates to Khe Sanh
Sounds:
Nearly All Sounds Updated and Changed. (Sound tails and sound shaders still not added as yet)
Radio System: Over 2.5 hrs of AFVN radio with real era music and commericals !
Real Combat radio transmissions from the vietnam war Ground & Air Chatter
Some General Fixes:
APEX Dependency on Da Krong and Doung is removed
AI Pilots can now see out of the windshields of the Huey Helicopters
M113 and XM-706 are now properly amphibious
PhysX has been added or tweaked on all vehicles (No more tanks flying!) All boats now also handle correctly
Air to Air Refueling (KA-3B) (Compatible with USAF Air to Air Refueling)
In Virtual Arsenal from Main Menu, DSAI voices have been removed
Many more...
BONUS:
Mig 21 variants
The skies are no longer safe remember check your 6 !!!
Known Issues:
In Zeus and Virtual Arsenal in Multiplayer Game Servers, rug_dsai voices can be heard.
M35 Shadow LOD is quite high, may experience issues on high player count servers with a lot in the scene.
M113s experience getting stuck and rotation in shallow waters of Doung Island.
CS Gas Grenades cause frame drop and/or server lag on Multiplayer.
Not all weapons have perfectly synced sounds and animations. Will be addressed in future updates.
Stop standing around soldier
Grab your shit , Lock n load , your going back in !
Good Luck out there .... Your gonna need it ;)
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DOWNLOAD NOW ON STEAM!!
http://steamcommunity.com/sharedfiles/filedetails/?id=943001311
Non-steam downloads:
Play withSix - https://buff.ly/2zdiS8y
Armaholic - http://www.armaholic.com/page.php?id=29948
Arma3Launcher - https://a3launcher.com/
Torrent - http://www.armanam.eu/downloads.html
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Unsung Vietnam War mod v 3.5 update
is coming out this weekend.
FILES:
Files released on Steam workshop
CHANGELOG:
NEW:
1. F-1 SMG by Xeno, anims by Webknight
2. ARVN A1 Skyraider
ADDED FEATURES:
1. New damage model, sounds, glass materials, virtual garage and ejection system added to some aircraft (F100, A1, A7, A4)
2. New pylon system added to some aircraft (F100, A1, A7, A4, O2)
3. New dynamic arming system added to those planes - park a truck or ammo crate within 30m of plane to activate
4. Added new improvements to Da Krong, Doung and Khe Sanh maps including Lang Troi Road (Lang Vei SF Camp area)
5. Updated clutter and lighting on Dong Ha map (Steve)
6. Reinstated ponds on all older maps
7, Upgraded textures and decals on F100 and A1 - thanks to Timms, HorribleGoat and nodunit
8. Napalm is now silver
9. New M1 Garand and rifle grenade (m1 garand, m1/2 carbine, type 99, and mas 49-56) anims by Blindside
10. Working groups for Armour, Wheeled, Air added for US Army and NVA
11. Upgraded PBR boat - new materials, muzzleflashes, damage model, cockpit animations, driver anim and section optimisation
12. New graffiti helmets by Schwienny
13. Upgraded damage model and materials for all AAA guns
14. improved textures on M113s (Hounddog45)
15. Improved satmap on Khe Sanh map
16. Improvements to Aircraft behaviour on the USS Freedom and Nimitz
17. static vehicles with wheels now have shootable tyres
18. reskinned HVAR rockets
19. upgraded blu26 material and texture
20. added animated flames to all missiles and rockets
21. added sound memory points to bunkers, huts and plants models
22. added ambient sounds and roadways (footsteps sounds) to many of our buildings and bunkers
23. improved textures on AIM9D, E and K-13 missiles
24. ACRE Support for upcoming ACRE update giving ACRE Radio Racks to many vehicles (TheMagnetar).
FIXES:
1. Fixed AK vs PK bullet damage values
2. Added AI behaviour ammo values so they should fire at helicopters more
3. Removed large fx on explosive ammo
4. Fixed impact fuze on WP grenade
5. Fixed SUU14 clusterbomb dispensers
6. Fixed missing clutter on Da Krong, Song Cu and Doung maps
7. Fixed bunkers on Khe Sanh map
8. Fixed auto-landing on Khe Sanh
9. Helicopter and plane zoom view and rocket aiming bug (from tanks dlc) fixed
10. Fixed menu intro and music
11. Black backpack model
12. AGMs now use IR locking at close range
13. O2 can now take off without needing full flaps
14. M113 skins vanishing after some time
15. removed damage height animation so no more bouncing AAA guns
16. fixed sights and improved armor on M55 quad 50
17. fixed ZPU4 shadow
18. S60 gun added ammo crates to geo lods so you can lie behind them now, or trip over them
19. destroyed statics now have working damagehide parts so ammo boxes, shells and bushes are all burned away
20. AKM / AKS name on SKS soldier
21. simplified geometry on indo huts and bamboo so they should sight block properly now
22. adjusted CoG for bamboo - hopefully it will fall over correctly now
23. uniformClass "UNS_ARVN_BDU" and uns_Army_bdu popups
24. fixed many converted Arma 2 RVMATs that were missing stages
25. xm706 wheel geometry selections
26. improved canopy glass materials in H13 and AH1G
27. Repair M-113 engineer turning
28. incomingmissile warning typo in all plane configs
29. missing crosshair in PBR_M2 version
30. enabled damage again on ammo crates (as mission designers requested it)
KNOWN ISSUES:
1. Radar seeking missiles do not work.
2. O2 elevator sensitivity needs adjusting at lower speeds
3. crewanims for standing gunners on PBR, ch53, H21
4. need distance lods and section optimisation for all planes
5. need to add damage model, ejection and weapon pylons for mig21, f105, f111, f4, a6
6. Zeus BLUFOR US Armor list, Men (6th Transportation Battalion), Some Cars and SPGs/Mortar Carriers go missing. The Temporary fix is placing a M113 in the mission via Editor for all things missing to reappear.
7.T-54 and OT-55 Tanks have Crew visible in First Person vision sitting/standing outside of the tank despite not being turned out.
8. PBR radar doesn't seem to work