roguetrooper 2 Posted October 30, 2017 How do you use "Eventhandler HandleScore" to prevent a unit (players and playable AI) from getting any kind of score shown in the MP score table? https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HandleScore I know that the main syntax is _unit addeventhandler ["HandleScore", { } ]; and and that the score that is applied is "_this select 2" But I don't know how to utilize it to disable scoring for the unit. Share this post Link to post Share on other sites
rebel12340 46 Posted October 30, 2017 According to the wiki, if you make the event handler return false, then the score won't get added. That being said, you don't actually need to use "_this select 2" at all for what you're wanting to do. The following code should work: _unit addEventHandler ["Handlescore", {false}] Share this post Link to post Share on other sites
roguetrooper 2 Posted October 30, 2017 Lol, I think I had tested the code you have provided on my own before I've posted here. I must have made a minor mistake. It works. Thank you anyway. Share this post Link to post Share on other sites