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peacefull Nation

spawn dogs and following u and attack ai

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_dog = createAgent ["Fin_random_F", getPos player, [], 5, "CAN_COLLIDE"];

this works nice it spawns the dog , but the dog  wonders off doing its own thing.

 

i was wondering if the dog can follow the play and if ai is close then atack it ?

is it possible.

 

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2nd  question.

 

spawn dog and  let the dog run off to enemy location by its own and attack ? is it possible.

 

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3rd question

 

spawn dog and attack  player

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