JapE1337 0 Posted October 15, 2017 Hey, im trying to make some medic uniform for my danish RP community. But then i load the uniform in the editor it says "Cannot load texture".. My PBO Config: ////////////////////////////////// //LÆGE SKINS TIL OFFENSIVEGAMING// ////////////////////////////////// #define _ARMA_ enum { OrdinalEnum = 2, destructengine = 2, destructdefault = 6, destructwreck = 7, destructtree = 3, destructtent = 4, stabilizedinaxisx = 1, stabilizedinaxesxyz = 4, stabilizedinaxisy = 2, stabilizedinaxesboth = 3, destructno = 0, stabilizedinaxesnone = 0, destructman = 5, destructbuilding = 1 }; class CfgPatches { class OG_EMS { units[] = {"B_Competitor_F"}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Characters_F"}; }; }; class CfgVehicles { class B_Competitor_F; class OG_EMS1: B_Competitor_F { _generalMacro = "B_Competitor_F"; scope = 2; nakedUniform = "U_BasicBody"; uniformClass = "ems_uni1"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\OG_EMS\Data\1.paa"}; displayName = " Akut"; }; class OG_EMS2: B_Competitor_F { _generalMacro = "B_Competitor_F"; scope = 2; nakedUniform = "U_BasicBody"; uniformClass = "ems_uni2"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\OG_EMS\Data\2.paa"}; displayName = " Abulanceredder"; }; class OG_EMS3: B_Competitor_F { _generalMacro = "B_Competitor_F"; scope = 2; nakedUniform = "U_BasicBody"; uniformClass = "ems_uni3"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\OG_EMS\Data\3.paa"}; displayName = " Elev"; }; class OG_EMS4: B_Competitor_F { _generalMacro = "B_Competitor_F"; scope = 2; nakedUniform = "U_BasicBody"; uniformClass = "ems_uni4"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\OG_EMS\Data\4.paa"}; displayName = " Læge"; }; class OG_EMS5: B_Competitor_F { _generalMacro = "B_Competitor_F"; scope = 2; nakedUniform = "U_BasicBody"; uniformClass = "ems_uni5"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\OG_EMS\Data\5.paa"}; displayName = " Paramediciner"; }; class OG_EMS6: B_Competitor_F { _generalMacro = "B_Competitor_F"; scope = 2; nakedUniform = "U_BasicBody"; uniformClass = "ems_uni6"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\OG_EMS\Data\6.paa"}; displayName = " Regionchef"; }; class OG_EMS7: B_Competitor_F { _generalMacro = "B_Competitor_F"; scope = 2; nakedUniform = "U_BasicBody"; uniformClass = "ems_uni7"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {"\OG_EMS\Data\7.paa"}; displayName = " Stationsleder"; }; }; class cfgWeapons { class ItemCore; class Uniform_Base; class UniformItem; class ItemInfo; class ems_uni1: Uniform_Base { scope = 2; displayName = " OG EMS Akut"; picture = "\OG_EMS\Data\ui\logo.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "OG_EMS1"; containerClass = "Supply100"; mass = 0; armor = 40; }; }; class ems_uni2: Uniform_Base { scope = 2; displayName = " OG EMS Ambulanceredder"; picture = "\OG_EMS\Data\ui\logo.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "OG_EMS2"; containerClass = "Supply100"; mass = 0; armor = 40; }; }; class ems_uni3: Uniform_Base { scope = 2; displayName = " OG EMS Elev"; picture = "\OG_EMS\Data\ui\logo.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "OG_EMS3"; containerClass = "Supply100"; mass = 0; armor = 40; }; }; class ems_uni4: Uniform_Base { scope = 2; displayName = " OG EMS Læge"; picture = "\OG_EMS\Data\ui\logo.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "OG_EMS4"; containerClass = "Supply100"; mass = 0; armor = 40; }; }; class ems_uni5: Uniform_Base { scope = 2; displayName = " OG EMS Paramediciner"; picture = "\OG_EMS\Data\ui\logo.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "OG_EMS5"; containerClass = "Supply100"; mass = 0; armor = 40; }; }; class ems_uni6: Uniform_Base { scope = 2; displayName = " OG EMS Regionchef"; picture = "\OG_EMS\Data\ui\logo.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "OG_EMS6"; containerClass = "Supply100"; mass = 0; armor = 40; }; }; class ems_uni7: Uniform_Base { scope = 2; displayName = " OG EMS Stationsleder"; picture = "\OG_EMS\Data\ui\logo.paa"; model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver"; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "OG_EMS7"; containerClass = "Supply100"; mass = 0; armor = 40; }; }; }; Share this post Link to post Share on other sites