eggbeast 3684 Posted October 12, 2017 Rear-wheel steering - is it possible with physX simulation? We have an A1 Skyraider with the rear wheel as the steering wheel. This worked fine in Arma 2, and Arma 3 until we made it use the new wheel physX Now ithe plane fights you when you try to turn. If you make the wheel turn the right way, (looking down on it, nose forward), then the wheel should turn anti-clockwise to steer right. If this was a front nose-wheel, the wheel should turn clockwise to steer right Now that wheels are properly simulated, we are finding that either a) the wheel correctly turns anti-clockwise to steer right, but the plane is "told" to steer the other way, or b) the wheel turns clockwise (like a correct nose-wheel), and the wheel physx causes drag in the opposite direction i'm really stumped with this - anyone out there worked on a rear-wheel steering vehicle yet? Share this post Link to post Share on other sites
eggbeast 3684 Posted October 12, 2017 cracked it with a rough workaround I configured the rear wheel as though it was a nosewheel, so it turns the "wrong way" for a rear wheel, and then added wheelSteeringSensitivity = 2; and increased the wheel physical range of rotation to 90 degrees (45 each way) the plane still struggles at very low speed but at moderate speed you can rotate freely - i guess the speed overcomes the drag of the wheel facing the wrong way Share this post Link to post Share on other sites
NightIntruder 710 Posted October 16, 2017 Egg, you may tinker with those values below to overcome the physx that's banking the plane in wrong driection, I guess. Not tested tho. antiRollbarForceCoef = 0; antiRollbarForceLimit = 5; antiRollbarSpeedMin = 20; antiRollbarSpeedMax = 60; 1 Share this post Link to post Share on other sites
martinezfg11 334 Posted November 9, 2017 Is your wheelcenter memorypoint on the center of your model? I had this issue where on a rear steering aircraft, it would "crab walk" when turning at slow speeds, I had to offset the wheel center off to the side, and now it works better at low speeds. Share this post Link to post Share on other sites
eggbeast 3684 Posted November 9, 2017 ah ok worth a try thanks Share this post Link to post Share on other sites
DSabre 2332 Posted December 19, 2017 Hi Egg, did you have any success there? ***Edit: meanwhile I have set up simple examples for tricycle and tail drag https://forums.bohemia.net/forums/topic/212947-airplanex-physx-challenge/ *** Share this post Link to post Share on other sites
eggbeast 3684 Posted December 19, 2017 not had a chance to work on this lil problem yet Share this post Link to post Share on other sites
TeTeT 1523 Posted December 20, 2017 I just did a quick test with moving the rear wheel center and rim memory point 10 cm to the side of the wheel's side definition on the A-1. Results are definitely better! 2 Share this post Link to post Share on other sites