suma 8 Posted November 27, 2002 There are several new config entries for planes in 1.90 that could help addon creators, especially for planes that are much smaller or bigger than the default OFP planes: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">landingSpeed = 0; flapsFrictionCoef = 0.5; wheelSteeringSensitivity = 1.0; <span id='postcolor'> landingSpeed This entry tell AI autopilot what speed it should use when landing. It does not determine stall or landing speed, it is used to inform AI what the landing speed is. If zero (default) is given, landing speed is calculated as: landingSpeed = max(maxSpeed/3, 120 km/h) flapsFrictionCoef This tells how much friction flaps cause when fully applied. Total airplane friction is modified as follows. result_friction = air_friction * ( 1+ flap_state*flapsFrictionCoef) wheelSteeringSensitivity Use this to make airplane more or less steerable when taxiing. Bigger means value - smaller turn radius possible. Using those entries will not cause any problem when addon is used with older OFP version, and it will improve addon in 1.90. Share this post Link to post Share on other sites
colonel_klink 0 Posted November 29, 2002 Thanks Suma. The turining while taxiing improvement is a really good improvement especially for larger planes. Share this post Link to post Share on other sites
VXR 9 Posted November 30, 2002 yeah thanks suma if im not wrong with the landing speed it could be usefull for landing on a static carrier Share this post Link to post Share on other sites
SpclFrcsSnpr 0 Posted March 11, 2003 So dows that command just change how much the rudder turns the aircraft on the ground? Share this post Link to post Share on other sites
SpclFrcsSnpr 0 Posted March 12, 2003 Never mind got it to work and now the ai can taxy my c130 onto the runway! They can now take off!!!!! Share this post Link to post Share on other sites