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Ok guys so I have a blackfish named blackfish and inside this blackfish  It's got an ATV in the back and I got a trigger set.  

So when this blackfish flies through the trigger it will eject the ATV as long as I am literally ON it.  If I leave the vehicle empty the blackfish will not eject it.  

 

Inside the trigger activation : blackfish setVehicleCargo objNull;

 

Anybody messed with this and managed to get it to drop empty vehicle cargo?  

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No problem for me. You should have some wrong trigger condition.

Test:

mane your blackfish p1

name your vehicle v1 (empty or not)

place a trigger (be sure area is broad enough to cover at least 0.5 sec flight of the blackfish)

on cond field: this && p1 inArea thisTrigger  (trigger will fire only by p1). Another way is to let this  but link with "set trigger owner" the trigger and p1

on act: 0 = p1 setVehicleCargo objNull;

 

 

 

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Thanks pierremgi got it working now. :)  

It was definitely the trigger ownership and condition.  

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