scorch_052 127 Posted September 5, 2017 Hey guys, So, I'm working on implementing a series of custom sidewalks for a mod, as well as a few other similar modular pieces like hallways and doors. I've tried using a very simple Paths LOD for the sidewalks, but the AI still don't cooperate. As it stands if an AI is on a sidewalk he just stand there and not move, and if they're on normal terrain they won't cross the sidewalks at all. Is there a way to make them just ignore it entirely or set up a proper way for AI to navigate it. Share this post Link to post Share on other sites