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damotr

Crew proxy "showing on top" problem

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Hi,

I'm retexturing some old models and new problem just pop out:
In some angles of view models of crew are shown on top of the vehicle model.

coldwarassault_2017_09_02_23_57_32_72.jp

 

Does anyone know what to do with this?

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Just checked one thing:
Problem started (possibly) when I "move to top" faces on crew models. Civilians models do not look like this.

Okay... So... How do I undo "move to top"? :P
 

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You can just do the reverse. Move to bottom. But that's not necessarily going to help. No harm in trying though. Does it happen with other "military" units? Or just pilots?

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All units I "moved to top".
"Move to bottom" changed nothing.

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That's the same view from cargo in BAS Blackhawks in multiplayer.

 

It was never fixed.

 

Lots of bugs in OFP you just learn to live with :)

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Nope, I'll not. I've created Night Vision Scopes, one-shot launchers with no additional ammo and functional AC130 for my mod. I'll deal with this too :P
 

Low poly count is not a reason. Simple model with "move to top" will be also shown above other textures.

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Edit: nope, that just changed angles in which problem occures

 

"Move to bottom" and "recalculate normals" (no idea why, but works)

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I admire your enthusiasm, but there's plenty of situations where doing exactly what you've done had zero effect.

 

I'm glad it worked out for you though. It may have just been a simple alpha sorting issue. :smile_o:

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It didn't work :/ Not for all vehicles at least.

One more additional thing: after exiting window with game (Alt+Tab) fixes problem till next entering the vehicle.

No damn idea.

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