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Ok so I have had roads work before with no issues and on the map I'm making now it all shows up fine in bulldozer but when I pack the map and load it in game it only shows the roads I placed by hand and not the ones from the shape file.

 

Anyone had this before?

 

My current ideas:

  • It's based on an Arma 2 map so maybe there is an issue with editing a "mapname_8WVR" file?
  • I messed up with some file-path stuff. I've fixed it but maybe its still looking in the wrong place because its Arma an Arma is stupid lol
  • I need to reinstall my whole computer because Arma is stupid
  • Arma is stupid

 

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You got the config.cpp correct?

 

newRoadsShape = "\path\to\roads.shp";

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What you packing with?

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1 hour ago, Capt_Woods said:

the default addon builder, not had an issue with it before :-(

 

lol, dont use that. It's better known as addon breaker for a reason, use pboproject. Addon Builder makes broken maps, dont use it if you want a working, error free terrain

 

https://armaservices.maverick-applications.com/Products/MikerosDosTools/FileBrowserFree

 

You will need

  • DePbo
  • DeOgg
  • DeP3d
  • DeRap
  • ExtractPbo
  • MakePbo
  • pboProject
  • Rapify

 

 

  • Like 1

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