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ColonelKernel

Get object and unit's in-game name

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Hi.

How can I get the "in-game" name of objects? (for example instead of the long and weird name you get by "typeOf" for HEMTT you actually get "HEMTT")

Edit:

I just realized it's called "displayName" of a unit!

 

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Hey bro, try this :)

getText (configFile >> "cfgVehicles" >> typeOf xXxXx >> "displayName")
 

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There's only one way for this, like palatine said:

getText (configFile >> "cfgVehicles" >> typeOf vehicle player >> "displayName");

Will return "HEMTT" when inside a HEMTT.

 

Using the config browser lets you dig through various stuff inside the config, mostly things that can't be accessed other than using getText/getNumber or getArray to read stuff from the config.

 

Cheers

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7 hours ago, palatine said:

Hey bro, try this :)

getText (configFile >> "cfgVehicles" >> typeOf xXxXx >> "displayName")
 

Thanks bro!

 

6 hours ago, Grumpy Old Man said:

There's only one way for this, like palatine said:


getText (configFile >> "cfgVehicles" >> typeOf vehicle player >> "displayName");

Will return "HEMTT" when inside a HEMTT.

 

Using the config browser lets you dig through various stuff inside the config, mostly things that can't be accessed other than using getText/getNumber or getArray to read stuff from the config.

 

Cheers

Thanks!

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