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pin0ob

Problems with AI making missions in editor.

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Hi we run a realsim unit however we are having issues with our AI when we build a mission in the editor.
We edited the AI decreased there aim and such to make it more suited towards our playstyle. However something keeps reverting the changes back to vanilla which makes the AI turn into absolute beast and the pop faces from 600meters out.
We even tried it in a vanilla editor without any mods running but it still did the same thing. 
Basically we can't change the AI no matter what we do.

Does somebody have any clue how to possibly fix this? We already tried removing ACE_AI but this to no avail. We are running out of ideas at the moment and are hoping people might have some insight into this issue.

Our list of mods currently being used whilst making missions. 
5d75343e8fc7e6045769c046efda4751.png

All help would be appreciated.

P.S sorry if this in the wrong forum subject moderators.

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2 hours ago, pin0ob said:

we are having issues with our AI when we build a mission in the editor. We edited the AI decreased there aim

 

In order to help you out better, could you explain in more detail how you edited the AI in editor to decrease there aim

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On 10/08/2017 at 2:07 AM, Nikander said:

 

In order to help you out better, could you explain in more detail how you edited the AI in editor to decrease there aim

Yup, what he said. Are you changing the skill(s) of each unit? Are you using the setSkill command?

https://community.bistudio.com/wiki/setSkill_array

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