No config error and question about 3D editor

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Hello, I thought I'd come here for assistance since people are experienced in terrain builder.

I'm currently having issues exporting my terrain after having added custom tree's. When I try to export it it gives me this error: ERROR: there is no config.bin/cpp found for \plants_winter\models\t\t_picea1s.p3d

I was also wondering if there's a way to "import" objects placed in the eden editor on the map to terrain builder.

Thank you for your time and have a good day :)

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What did you use to extract the winter plants pbo?

As for Eden you can do file export to Terrain Builder, then copy and paste that to a file, then import that to TB. BUT Eden nor x-cam exports rotation correct. So you can only move object up/down and rotate left and right

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18 minutes ago, RoF said:

What did you use to extract the winter plants pbo?

As for Eden you can do file export to Terrain Builder, then copy and paste that to a file, then import that to TB. BUT Eden nor x-cam exports rotation correct. So you can only move object up/down and rotate left and right

I used Mikero's tool "ExtractPbo" and ah okay, yea I guess i'll just work with buldozer then :)

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Anyone got an idea? I also came up with another question too. How would I do to bring arma 2 assets into terrain builder? I tried with the CUP ones but they seemed to have weird paths and uneditable rvmat's.

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There is nothing wrong with cup, load of people use it for terrain making. How did you use extractpbo? Did you do it correct like,

extractpbo "path\to\mod" P:\

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6 minutes ago, RoF said:

There is nothing wrong with cup, load of people use it for terrain making. How did you use extractpbo? Did you do it correct like,


extractpbo "path\to\mod" P:\

I put it in the CA folder but I might've messed it up. Now it also seems a lot of more issues showed up as well :/ do you happen to have steam if I could add you and maybe talk there? It's a lot easier

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Close this topic, I solved it :)