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six_ten

Spyglass focus with dynamic blur

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I want to implement this dynamic blur effect for the spyglass in my mod (and animate it so it slides forward and back as you focus) -- any ideas how this is done? ( I pm'd the author but he doesnt seem to be active here any more) https://www.youtube.com/watch?v=gJx0t-cHKTk

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I think what has to happen is

1.  get target distance to whatever is in center of spyglass

2.  compare that distance to current amount of dynamic blur

3.  dynamically adjust blur toward zero the closer it gets to target distance (this should happen smoothly)

 

Can anyone shed some light on how to achieve this?

 

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