stingray_ 1 Posted July 18, 2017 I am building my first tank model in Arma and struggling with an issue with the weapon firing clouds. I am going through the BIS samples_f to learn (specifically Test_Tank_01) and am having an issue with the firing clouds. In the sample tank, when firing the commander's weapon, there is a puff of smoke from the relative location of the coaxial machine gun of the main turret. I'm assuming there is a memory point conflict that is causing this but can't seem to figure out which one. By default, COAX: `memoryPointGun = usti hlavne2` || CMDR: `usti hlavne3` COAX: `selectionFireAnim = zasleh2` || CMDR: `zasleh3` If you have a solution or any advice on where I should look to resolve this it would be greatly appreciated. 1 Share this post Link to post Share on other sites