goldenfiver 11 Posted June 24, 2017 Hi guys, I'm trying to create a respawn tickets system. ( I've tried the vanilla one but it does not work the way I want). I need to find a way to let the players know how many tickets are left at any given time. I want to create a small box displaying the number of tickets (parameter value). I will really appreciate any help since I don't know where to start (I read the guides and can create a basic GUI element). Share this post Link to post Share on other sites
goldenfiver 11 Posted June 26, 2017 Made some progress- this is what I have: This is the section in Description.ext : class RscTitles { class isrtg_respawn_tickets_hud { idd = 23400; duration = 20000; onLoad = "execVM 'isrtg_scripts\respawn_tickets\isrtg_respawn_tickets_display.sqf';"; class controlsBackground { class background_isrtg_respawns: RscPicture { idc = 5400; text = "isrtg_scripts\respawn_tickets\textures\respawn_background.paa"; x = 61.9 * GUI_GRID_W + GUI_GRID_X; y = -5 * GUI_GRID_H + GUI_GRID_Y; w = 1.5 * GUI_GRID_W; h = 1 * GUI_GRID_H; }; }; class controls { class isrtg_respawn_tickets_display: RscText { idc = 23402; text = "15"; //--- ToDo: Localize; x = 61.9 * GUI_GRID_W + GUI_GRID_X; y = -5 * GUI_GRID_H + GUI_GRID_Y; w = 1.5 * GUI_GRID_W; h = 1 * GUI_GRID_H; font = EtelkaNarrowMediumPro; //colorBackground[] = {0, 0, 0, 1}; //colorText[] = {0, 0, 1, 1}; sizeEx = 0.03; }; }; }; }; I have no problem displaying this using cutRsc. What I want to do now is to make 'isrtg_respawn_tickets_display' display the real parameter value of the tickets. I tried using another file to deal with this using the onLoad command. This is the file I made: while {(str (findDisplay 23400)) != "no display"} do { ctrlSetText [23402, format["%1", west_tickets_number]]; }; This works just fine when used with a normal dialog, but I can't get the same result using cutRsc. Can anyone tell me what I'm doing wrong? Share this post Link to post Share on other sites