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IFA3 liberation [WW2]

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IFA3 liberaion is the WOG modpack port for the full version of Iron Front Arma 3 in the lite version. Includes new tanks, weapons, guns.

Spoiler

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Spoiler

 

 

 

Short list:

  • New tanks, weapons, artillery, cars, airplanes.
  • Effects of damage to tanks.
  • The effects of concussion from shells and grenades.
  • Configured ACE for IF.
  • Sound mod.
  • New recol
  • Compatible with FOW, IFA3 lite.

 

 

Developers:

 

  • Jeg0r - Curator of the project
  • Shvetz - Chief Developer
  • PIONEER - Porting to ifa3 lite.

 
3D Modelers, config, scripts
 

  • InverseKinematic
  • Joarius
  • Pr@rock
  • Lex
  • ZVER
  • Shemich
  • Ezhuk
  • El Tyranos
  • Bux
  • Justfigter
  • ПuoHeP
  • TheOden
  • Lyotchik-sniper
  • Dmorok
  • Fudge
  • CSA38 team

 
Testing the full version:

 

  • WOG community
  • Red Bear community

 
Thanks kju and El Tyranos for help in porting the mod and IFA3 lite team.

 

 

Download

steam workshop / google drive

 

 

Additional addons

 

IFA3 liberation ACE - steam workshop / google drive  (only PVP)

IFA3 liberation compatibility 7Y WW2 - steam workshop / google drive

IFA3 liberation compatibility 7Y WW2 ACE - steam workshop / google drive (only PVP)

 

 

Version History

 

v 1.5

Added: dynamic shouts for Germany, USSR, USA (for hit and death)

Added: fire effects for cars and their passengers

Added: the effects of burning crew of tanks

Added: compass for tanks, airplanes

Fixed: Damage for most tanks and cannons

Fixed: sound of a shot with PPSh41r

Fixed: crew outside the tank in spawn with AI

Changed: damage effects for tanks

Changed: damage effects for aircraft

 

FOW compatibility is removed. It is planned to create a separate mode for compatibility FOW + IFA3 Liberation + IFA3 lite.

 

v 1.4

Added: possible to drag a gun P27

Added: compass from Unknown_GTX (only works in tanks, planes, guns)

Added: models of shells (for ACE version)

Fixed: Mulligan for combat aircraft

Fixed: ammo in Wespe

 

v 1.3

Fixed: displaying STUG3, M8, SU-85, T34-85, Nebelwerfer

Fixed: magazine for M1 Garand FOW

Corrected: RDS boltsystem for Pz38

Added: both versions of MP40, K98, Luger (AWAR and CSA38)

Added: support drag of guns for ZIs5 АА, Т60, Т70, БА10.

 

V 1.2

Changed: flight model for all planes

Changed: Identification of damage for tanks and vehicles and planes partially changed to standard.

Changed: all tank and AT gun shells are now tracers.

Replaced: New MP40 and K98 models replaced with AWAR models.

Fixed: Light flash effects from katana and knife removed

Fixed: Flashlight light replaced with a more realistic one

Fixed: AA 61k shoots singe rounds

Fixed: Error of plane damage without ACE

Fixed: “Private” error on La-7

Fixed: PTRD damage

Fixed: PzII damage

Fixed: Driver animations for PzII and PzIII

Fixed: FOW aiming animation with disabled zoom

Added: PzB39

Added: Pz4H with changed penetration system

Added: Concussion from rifle grenades

Added: Concussion from HE shell

Added: Sight for SVT

Added: Sight for K98

Added: Silencer for Nagan and Mosin rifle

Added: Support of Blitzkrieg update

Added: FOW and IFA3 weapons compatibility

 

V1.1

Added: weapon pack: MP18, MP38, MP35, MP28, MG30, MG31, MG34, MG34 Patronentrommel, Luger from CSA38 team

Added: katana, knife and hand flashlight from KICKASS

Added PTRD with a sight

Added: support for Zeus

Added: sound missile for signal pistol

Fixed: error when burning a tank without ACE mod

Fixed: error when burning aircraft without ACE mod

Fixed: shooting with LG40

Fixed: shooting sound with 61k

Fixed: the effect of shooting with Flack 88m

Fixed: animation of reloading rifles FOW

Fixed: repacking cartridges out of the box for MG2

Changed: speed recharge of MG42 on a motorcycle increased

Changed: M4 firefly reduced "armor"

Changed: zoom out optional

Changed: radio "TF radio" optional

 

V1.0

Release

 

 

Version History ACE

 

v1.2

 

Added: models of shells for all gun ammunition (tank and stationary).

Changed: increased tank capacity.

Changed: updated ACE to the latest version for compatibility.

Deleted: hearing damage


 

v.1.1

 

Changed: reconfigured fragments

Changed: reconfigured overheating of weapons

Changed: the duration of the smoke effect from a mortar mine was doubled

Changed: decreased blood loss factor

Changed: fuel reserves for all equipment are reconfigured

Fixed: jet stream from PIAT disabled

Fixed: manual reload on jp38

Fixed: updated ACE to the latest version

Added: support and compatibility of ACE with FOW

Added: addon ace_vehicles (speed limit)

Added: addon ace_logistics_wirecutter. (You can cut all wires with wirecutters)

Added: addon ace_reloadlaunchers (your grenade launcher can reload your assistant)

Added: addon ace_disposable (one-time Pantsershrek)

Added: box for Type92, Nebelwerfer

Added: the ability to build fortifications

Added: support for manual reloading for Type92, Nebelwerfer, Sdkfz 222, Sdkfz 234, Wespe

  • Like 15

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Gnarly old beauties. :icon14:

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Unsubscribed from Steam. :evil:

 Glad it's been sorted :don11:

Edited by ayjay
updated

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1 hour ago, petrtlach said:

:O nice

 

Your original post stated they are using CSA38-45 assets without permission, your edited post now states it's "nice"......what's the deal here?...is this mod legit?

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1 hour ago, Evil Organ said:

 

Your original post stated they are using CSA38-45 assets without permission, your edited post now states it's "nice"......what's the deal here?...is this mod legit?

 

1 hour ago, Evil Organ said:

 

Your original post stated they are using CSA38-45 assets without permission, your edited post now states it's "nice"......what's the deal here?...is this mod legit?

 

We solve permission in PM. To dev team add CSA38

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5 minutes ago, petrtlach said:

We solve permission in PM. To dev team add CSA38

 

Thanks for clearing that up.

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Hi Pioneer, you guys finally updated your pack and released it, nice!

Wish you guys would have told me about it or at least sent me the updated files for the tanks, vehicles and stuff which I had permissions from Jegor, Shvetz, justfighter, and others to fix my mod which is this:

https://forums.bistudio.com/forums/topic/190282-ifa3warmodsa-a-standalone-content-mod/

Credits for the assets in my mod goes to you too, and a bunch of others.

 

Is the R71-43 Motor Cycle  from Fudge? or did you guys create your own?

Because fudge created the motorcycle and my former team IFR (Iron front Revival) in 2013 had released our own pack along with that bike, for the IFA2 (Iron front in arma2OA) release.

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Hey. The full version of the iron front is no longer supported and we have ported all the projects to the light version of the addon. If necessary, I can give the latest version.

The motorcycle was added to the WOG in August 2015, it was added by Shvets, he made a model or the Fudge was used, I do not know. Just in case, I'll add it to the author)))

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20 hours ago, pioneer said:

The full version of the iron front is no longer supported and we have ported all the projects to the light version of the addon.

My IFA3WarModSA is for IFA3 lite, was formerly for the Full version of IFA3 but it worked with Lite until Arma3 and IFA3 lite updates broke some of the mod, it needs to be updated

and issues fixed but its for IFA3 lite none the less.

I know about Full IFA3 i was the one in the last year supporting it and who had all the files, and tutorial on setting it up after everyone else moved to IFA3 Lite.

Thanks for giving Fudge credits.

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V1.1

Added: weapon pack: MP18, MP38, MP35, MP28, MG30, MG31, MG34, MG34 Patronentrommel, Luger from CSA38 team

Added: katana, knife and hand flashlight from KICKASS

Added PTRD with a sight

Added: support for Zeus

Added: sound missile for signal pistol

Fixed: error when burning a tank without ACE mod

Fixed: error when burning aircraft without ACE mod

Fixed: shooting with LG40

Fixed: shooting sound with 61k

Fixed: the effect of shooting with Flack 88m

Fixed: animation of reloading rifles FOW

Fixed: repacking cartridges out of the box for MG2

Changed: speed recharge of MG42 on a motorcycle increased

Changed: M4 firefly reduced "armor"

Changed: zoom out optional

Changed: radio "TF radio" optional

42 on a motorcycle increased Changed: M4 firefly reduced "armor" Changed: zoom out optional Changed: radio "TF radio" optional

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Thank you guys.

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V 1.2

Changed: flight model for all planes

Changed: Identification of damage for tanks and vehicles and planes partially changed to standard.

Changed: all tank and AT gun shells are now tracers.

Replaced: New MP40 and K98 models replaced with AWAR models.

Fixed: Light flash effects from katana and knife removed

Fixed: Flashlight light replaced with a more realistic one

Fixed: AA 61k shoots singe rounds

Fixed: Error of plane damage without ACE

Fixed: “Private” error on La-7

Fixed: PTRD damage

Fixed: PzII damage

Fixed: Driver animations for PzII and PzIII

Fixed: FOW aiming animation with disabled zoom

Added: PzB39

Added: Pz4H with changed penetration system

Added: Concussion from rifle grenades

Added: Concussion from HE shell

Added: Sight for SVT

Added: Sight for K98

Added: Silencer for Nagan and Mosin rifle

Added: Support of Blitzkrieg update

Added: FOW and IFA3 weapons compatibility

 

 

http://steamcommunity.com/sharedfiles/filedetails/?id=952761380

 

 

v.1.1

 

Changed: reconfigured fragments

Changed: reconfigured overheating of weapons

Changed: the duration of the smoke effect from a mortar mine was doubled

Changed: decreased blood loss factor

Changed: fuel reserves for all equipment are reconfigured

Fixed: jet stream from PIAT disabled

Fixed: manual reload on jp38

Fixed: updated ACE to the latest version

Added: support and compatibility of ACE with FOW

Added: addon ace_vehicles (speed limit)

Added: addon ace_logistics_wirecutter. (You can cut all wires with wirecutters)

Added: addon ace_reloadlaunchers (your grenade launcher can reload your assistant)

Added: addon ace_disposable (one-time Pantsershrek)

Added: box for Type92, Nebelwerfer

Added: the ability to build fortifications

Added: support for manual reloading for Type92, Nebelwerfer, Sdkfz 222, Sdkfz 234, Wespe

 
 
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So if I'm reading this correctly....

 

If we run this mod we DON'T need to run the IFA3 Ace Compatibility or IFA/FOW Compatibility mods?  Those are already included in this?

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That's great!! I'd been running them all together.  I had no clue those were built into this one. 

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Spoiler

 

 

v 1.5

Added: dynamic shouts for Germany, USSR, USA (for hit and death)

Added: fire effects for cars and their passengers

Added: the effects of burning crew of tanks

Added: compass for tanks, airplanes

Fixed: Damage for most tanks and cannons

Fixed: sound of a shot with PPSh41r

Fixed: crew outside the tank in spawn with AI

Changed: damage effects for tanks

Changed: damage effects for aircraft

 

FOW compatibility is removed. It is planned to create a separate mode for compatibility FOW + IFA3 Liberation + IFA3 lite.

 

The ACE was updated, and added compatibility with 7Y WW2. All links in the first message.

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  • Thanks 2

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Hi, Pioneer!

 

Thank you very much for your fantastic mod!

 

I also want to report you about bug with PTRD-41 from IFA3 Lite. You can not load or reload rounds in it when IFA3 Liberation mod is enabled.

 

P.S. Sorry, I am trying it in Virtual arsenal and all is working now!

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Pioneer i'd like to ask if you're still working on the mods IFA3 lite and liberation anymore

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Is there a reason that this was removed from Steam Workshop?

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5 hours ago, acebelew said:

Is there a reason that this was removed from Steam Workshop?

DMCA from CSA38. 

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