Eduardo Argimon 104 Posted June 21, 2017 I had already posted such topic on the forum area destined to 3Den, but was advised to put it here. I need help on finishing a template i'm trying to make on arma 3. It's an Nato base on Chernarus at an airfield surrounded by some hills. Since I don't know how to insert media and pictures here I will leave a link to my photobucket album, of what i've managed to accomplish so far. I'm needing help in figuring what is missing to make the base feel correct and alive. Some scripting to make units do some animations etc. I would much appreciate in learn how to do these thing's, and not just have someone do them for me. http://s1376.photobucket.com/user/EduardoArgimon/library/?sort=3&page=1 Share this post Link to post Share on other sites
anfo 118 Posted June 23, 2017 Animations can be a pain in multiplayer due to syncronisation and it also seems each subsequent Arma update affects it a little more. However, you might like to try: https://community.bistudio.com/wiki/BIS_fnc_ambientAnim In any AI, place following code into it's init box: [player, "STAND1", "NONE"] call BIS_fnc_ambientAnim; 1. Change player to a unit variable name if required (can also just be this), 2. Change "stand1" to any number of other animation types in the link, 3. Change "none" to one a few different equipment states. I find ASIS (as is) is the one I use the most Good luck! Share this post Link to post Share on other sites