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Typing text stuck by first letter

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Hallo guys, I made a Mp mission and at the begining I got a typing text.

But when the text comes it got stuck at the first letter, Players than have to abort an come back in and than it's going good, but without the Black screen.

Here's my code:

 

MissionIntro = [] spawn {                                                    // Typing beginning
    ["BIS_blackStart", false] call BIS_fnc_blackOut;
    //playMusic "";
    [[["A Vietnam Story 1965~1969 proudly presents:","<t align = 'center' shadow = '1' size = '1' font='PuristaBold'>%1</t><br/>"],
    ["Cambodian River Incursion.","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"],
    ["Brown Water Navy-Base, May 8 1965, 05.35 AM","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"]],0,0,"<t color='#FFFFFFFF' align='center'>%1</t>"] spawn BIS_fnc_typeText;
    sleep 20;
 ["BIS_blackStart", true] call BIS_fnc_blackIn;
};

 

Can somebody please help me!!!

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I dont get ur syntax for BIS_fnc_typeText.

As I understand the wiki the syntax should be like this:

[
 ["A Vietnam Story 1965~1969 proudly presents:","<t align = 'center' shadow = '1' size = '1' font='PuristaBold'>%1</t><br/>"],
 ["Cambodian River Incursion.","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"],
 ["Brown Water Navy-Base, May 8 1965, 05.35 AM","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"]
] spawn BIS_fnc_typeText;

the second thing is ur 20 seconds sleep. it maybe that if someone has much less fps than u that the BIS_fnc_typeText is slower than on ur machine and the typing text may have not finished after 20b seconds. Therefore I would use scriptDone.

 

Maybe something like this could work, but I did not verify your structured text tags:

MissionIntro = [] spawn 
{
 //start black screen
 ["BIS_blackStart", false] call BIS_fnc_blackOut;

 //animate typing text
 _script_handle = 
 [
  ["A Vietnam Story 1965~1969 proudly presents:","<t align = 'center' shadow = '1' size = '1' font='PuristaBold'>%1</t><br/>"],
  ["Cambodian River Incursion.","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"],
  ["Brown Water Navy-Base, May 8 1965, 05.35 AM","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"]
 ] spawn BIS_fnc_typeText;

 //wait until text typing is finished
 waitUntil{ sleep 0.5; scriptDone _script_handle};

 //end black screen
 ["BIS_blackStart", true] call BIS_fnc_blackIn;
}; 

 

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Thanks mate. I will try that one than, Thank you for you're quick reply.

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I've changed it a little and it works now Perfect.

 

MissionIntro = [] spawn {
//start black screen                                             
    ["BIS_blackStart", false] call BIS_fnc_blackOut;
    
//animate typing text
    _script_handle =
        [[["A Vietnam Story 1965~1969 proudly presents:","<t align = 'center' shadow = '1' size = '1' font='PuristaBold'>%1</t><br/>"],
        ["Cambodian River Incursion.","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"],
        ["Brown Water Navy-Base, May 8 1965, 05.35 AM","<t align = 'center' shadow = '1' size = '0.7'>%1</t><br/>"]],0,0,"<t color='#FFFFFFFF' align='center'>%1</t>"] spawn BIS_fnc_typeText;

 

//wait until text typing is finished
    waitUntil{ sleep 0.5; scriptDone _script_handle};
    
//end black screen
    ["BIS_blackStart", true] call BIS_fnc_blackIn;
};

 

THANK YOU for you're help  sarogahtyp

 

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