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UAV can only be called one time, black screen

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So, im working on a old mission i have and are trying to make it playable again.

 

However, before i could call my UAV how many times i wanted with this script: 

 

camUseNVG true;
// set side colors
private ["_colorWest", "_colorEast"];
_colorWest = WEST call BIS_fnc_sideColor;
_colorEast = EAST call BIS_fnc_sideColor;
// set transparency for colors
{_x set [3, 0.73]} forEach [_colorWest, _colorEast];
true SetCamUseTi 1;

[
    markerPos "obj2", // Target position (replace MARKERNAME)
    "Suspect village, look for hostages", // SITREP text
    700,                    // 400m altitude
    200,                    // 200m radius
    0,                      // 0 degrees viewing angle
    0,                      // Clockwise movement
    [   // add Icon at player's position
        ["\a3\ui_f\data\map\markers\nato\b_inf.paa", _colorWest, getPos Tim, 1, 1, 0, "Jack", 0],
        ["\a3\ui_f\data\map\markers\nato\b_inf.paa", _colorWest, getPos Jallert, 1, 1, 0, "Sawyer", 0],
        // add Icon at enemy/target position
        ["\a3\ui_f\data\map\markers\nato\o_inf.paa", _colorEast, markerPos "Obj2", 1, 1, 0, "Suspect Village", 0]
    ]
] call BIS_fnc_establishingShot

 

 

However, now when i try call it second time, it just results in a black screen that won't dissappear.

Is there any fix to that? 

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Anyone that can help?

 

Question is quite simple. How can i call "intro uav" multiple times? Second time always gets to a black screen

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Still no one? I can't finnish and repack the mission until i get a fix for it. I have searched everywhere for it. Please, anyone know whats wrong? 

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All I can say is i'm having the same issue.

0 = [getMarkerPos "taskArea", "Next Round Starting...",110,50,-90,1,[],0] spawn BIS_fnc_establishingShot;

Next time that runs... black screen.

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