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PROJECT UNCUT - Australian Defense Force mod

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https://projectuncut.org/

 

WHAT IS PROJECT UNCUT?

Project Uncut is a continuation of the ADF: Uncut mod. The Australian Defence Force has some of the most unique equipment, camouflage and weponry in the world. The Project Uncut mod for ArmA 3 aims to recreate these unique features, to give you the most fair dinkum experience as possible.

 

The Australian Defence Force is made up by three Sevices, The Australian Army, The Royal Australian Navy (RAN) and the Royal Australian Air Force (RAAF). The Team at Project Uncut are putting together a mod that will include assets for all three services, including the Bushmaster Protected Mobility Vehicle (PMV), F/A-18F Super Hornet and Landing Helicopter Dock (LHD) Amphibious Assault Ship, just to name a few. The final Aim is to have a majority if not all current generation weaponry, equipment and vehicles, as well as some legacy uniforms, and equipment, for the nostalgic among you.

 

 

GALLERY

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DOWNLOAD (current version v0.1.2, updated 12-July-2017)

STEAM WORKSHOP: http://steamcommunity.com/sharedfiles/filedetails/?id=934785894

ARMAHOLIC: http://www.armaholic.com/page.php?id=32799 

REQUIRES: CBA

OPTIONAL: ACE3. It is not a requirement but our launchers (M72) wont perform to their full potential without it (one-shot disposable).

 

The Beta Release (Codename RAR) is intended to release the current camouflage uniform, vests and weaponry used by the Australian Army's Royal Australian Regiment (RAR) Infantry Soldiers.

 

We encourage people to download and try our units and assets. Feel free to leave comments, suggestions and concerns below in the comments sections. Please report issues to our bugtracker here: https://github.com/discoADFU/Project_Uncut_Issues/issues

 

 

 

 

UPDATE CHANGELOGS (current version v0.1.2, updated 12-July-2017)

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Credits of the new Uncut Team

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Credits of the original Uncut Team

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LICENSE

Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License

 

CONTACT US ON

DISCORD

TWITTER  
FACEBOOK 

Steam Workshop

Private Message me (modder)

 

  • Like 23

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Thanks guys and girls.

Will give them a sound thrashing tonight.

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A good beginnings for a great mod to unfold. Good work lads and hope to see this grow :) 

  • Like 3

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Top news. 

 

Time for Australia to invade Cambodia for some reason. 

  • Like 2

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  On 5/30/2017 at 9:47 AM, beno_83au said:

Time for Australia to invade Cambodia for some reason. 

You mean to go there for humanitarian reason or as peacekeepers?

  • Like 4

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  On 5/30/2017 at 9:49 AM, R0adki11 said:

You mean to go there for humanitarian reason or as peacekeepers?

 

Nope, we're rolling heavy. Government heard they're trying to prove we all drink Fosters. Can't have that. 

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Looking alright at first glance. Posted on the github about some missing textures, but it'd be good to see a slower gas setting for the Mag58 added to the fire modes.

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  On 5/30/2017 at 2:48 PM, beno_83au said:

Looking alright at first glance. Posted on the github about some missing textures, but it'd be good to see a slower gas setting for the Mag58 added to the fire modes.


I am hoping you put the gas setting on the git as well !

That was something sitting in my mind for a couple of the weapons so thanks for the excuse :D
(and on trhe fosters comment, I am thinking we should do Logi vehicles at some stage and the temptation to ad a carton o XXXX or extra dry to the stores on them is high)

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  On 5/30/2017 at 11:10 PM, monty bravo said:


I am hoping you put the gas setting on the git as well !

 

Done.

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HE air burst anyone?

 

 

Would something like this be worth (or possible) incorporating into the weapon's/ammo's config?

 

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Possible: Yep, you have evidence right there ;)     Worth it: Prehaps.  As allways, any and all 'suggestions' will be discussed and evaluated/decided upon by the Dev group :)

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I LUUUV this mod. It is good looking and it works fine.

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update released! mod is now v0.1.1. changelog:


Added:
+Uniform Insignia hidden selections (now everyone can enjoy seeing what group they are with again)
+MG Iron sights now hide when an optic is mounted

Removed:
-Rail covers from the Maximi/Para and Minimi

Fixed:
~The Airframe’s RV’s no longer make the helmet glow in the dark
~Airframe shadow bug
~The TBAS RV’s no longer make the vests glow in the dark
~The hit-points for the TBAS vests (they no longer make the wearer a bullet absorber terminator)
~The carrying capacity of the TBAS vests (can now carry more than your wallet)
~Adjust all weapon deployment pivot points (players will no longer become one with the ground when deploying weapons)
~5.56/7.62 round damage for all ADFU weapons has been corrected
~Renamed the Swarovski Scope to the ADI scope

 

dropbox: https://www.dropbox.com/s/hyja95c1gpl9nc8/%40PROJECT_UNCUT.7z?dl=0 

workshop: same link

ARMAHOLIC: http://www.armaholic.com/page.php?id=32799  



enjoy!

  • Like 9

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Hey! Forgot to get round to give my thanks for the Project Uncut team for their amazing work. Hope I can make up for it with this post ;) I would say keep up the great work but no point in me stating something you're already doing!

 

P.S. I saw Will smile once.

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Hey barden with your other projects going on you should be smiling a lot more :don11:

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Update time! we bring the mod to v0.1.2, still in BETA stage.

 

latest mirror from workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=934785894 

armaholic: http://www.armaholic.com/page.php?id=32799

 

changelog

Added:
+Browning Hi Power
+M4A5

Removed:
-N/A

Fixed:
~Changed ammunition tracer colour from yellow to red (were we the enemies all along?)
~F88-SAx Series renamed
~Adjusted F88-SAx series carry weight to be inline with other Steyr family weapons (isn't a feather anymore)
~Applied AMCU onto extra gear
~Carl Gustav smoke round particles and effects
~Pistol on the TBAS LSW has been adjusted for better fit
~Airframe and TBAS distance LOD fixes (no longer pops into view noticeably)
~Massif AMCU textures adjusted and updated
~The Swarovski Scope (ADI) model update
~F89 Fire rate adjusted
~F89 Burst fire mode removed
~Fixed HK417 Suppressor, will now fit on the rifle ;) 

  • Like 6

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any plan to add in some more ADF vehicles at some point?

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