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noricum

Trigger activation question MP

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Hello,

 

since the latest update, my trigger wont fire anymore in mp environment and i can't figure out why, maybe someone can help me here.

 

_cond = "{vehicle _x in thisList && isplayer _x && ((getPosATL _x) select 2) < 15} count playableunits > 0";

    _trg1 = createTrigger ["EmptyDetector", getPos helotarget2, true];
	sleep 1;
    _trg1 setTriggerActivation ["ANYPLAYER", "PRESENT", false];
    _trg1 setTriggerArea [300,300, 0, false];
    _trg1 setTriggerType "NONE";
    _trg1 setTriggerStatements [_cond,"nul = [helotarget2] execVM ""scripts\Paras.sqf"";
	",""];

Any help is appreciated 

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I'd recheck the triggerStatement and add a systemChat message or alternatively diag log, to make sure it's the trigger that does not fire and nothing related to the script.

 


 
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Thank you for your help!

Tried different triggers, now i can't get even a simple trigger to work.

    _trgtest = createTrigger ["EmptyDetector", getPosATL prototype];
	sleep 1;
	systemchat "trigger created";
    _trgtest setTriggerActivation ["WEST", "PRESENT", true];
	systemchat "trigger activation";
    _trgtest setTriggerArea [300,300, 0, false];
	systemchat "trigger area";
    _trgtest setTriggerType "NONE";
	systemchat "trigger type";
    _trgtest setTriggerStatements ["this", "hint 'trigger on'", "hint 'trigger off'"];
	systemchat "trigger condition";

 

 

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That works for me! Restart Arma. Check your files.

Btw, {vehicle _x in thislist} count allPlayers > 0 will return true for player on foot or in vehicle.

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thanks for the tip, validated steam files and restarted arma. triggers seem to be working again. At least the _trgtest fired, hope it works on dedicated Server too again.

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