scarletomato 10 Posted May 24, 2017 I'm trying to make a mission that has a few different starting positions similarly to the Escape missions that come with the game. From what I can tell there's a BIS_startingPos marker that gets moved around before the mission starts, but I can't figure out what does it and trying to unpack the mission and open it in the Eden editor appears to break that functionality. (When I first open it after unpacking it, it asks me if I want to convert the sqm file over) Share this post Link to post Share on other sites
Von Quest 1163 Posted May 26, 2017 Place down a few Empty Markers (purple). Right-Click on them and select Connect >> Random Start Click on a Unit to connect. Also you can speed up the process by selecting ALL Markers by Holding Ctrl when you click on each one. You only have to connect them once, rather than each individually if you have a lot. (This is all from memory, and I'm not at a PC to check. Hope I got it right.) Also, where the Unit is placed is also one of the random spots. So it's the Connected Markers, plus original Starting Spot. Keep that in mind. 1 Share this post Link to post Share on other sites