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Hicks69

Revive / Medikit bug

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The following problem showed up after the last two patches.

 

Situation 1-

Eden editor settings:

Revivemode  - enabled

Required trait - none

Required items - Medikit

 

When a player tries to revive with a class that is not a medic but picked up any medikit, he cannot revive his teammate. It shows "Medikit required" despite the fact he carries a medikit in his backpack.

The system does not recognize the medipack on a player that isn't a medic.

 

Situation 2-

Eden editor settings:

Revivemode - enabled

Required trait - none

Required items - First aid kit or Medikit

 

All players can revive WITHOUT a first aid kit or a medikit, despite the fact they actually must carry any of those two items.

 

Further on, if i use the scripts for the players to respawn with their last loadout they had when dying, the medikit on a medic miraculously doubles. But, only for other players looking into his backpack. The medic himself still sees only 1 medikit in his backpack.

 

Is there any workaround or fix for these problems?

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