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Build failed. Result code=255 Binarize task failed

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Hey,

I'm working on a Building, but I cannot binarize it somehow.

C1888Ss.png

 

This is the Error i get with Addon Builder.  I tried to pack it with PboProject, but the same error message appears.

"Binarise crashed with error status 255. while processing DR_TownHall"

 

This is the first time I'm getting this error, I used the same config structure for all my other buildings and they're working fine.

Does anyone know how to solve this problem?

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Since the latest update I get the same error.  Also using pboproject same deal.  

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3 hours ago, rip31st said:

Since the latest update I get the same error.  Also using pboproject same deal.  

I have not really fixed it, try to re-export your model or delete some parts in your model. Then it works, at least for me. Redo what you've deleted in the model. That's the only solution I found.

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The models I have all worked fine before.

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7 hours ago, rip31st said:

The models I have all worked fine before.

No idea then, sorry.

Good luck fixing it, if you find a solution, it might help others if you post it on here.

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Well I can see this issue with Binarize.exe.   I don't have access to fix it...

 

Exception code: C0000005 ACCESS_VIOLATION at 01BB9EF1
cpu:  AMD Phenom(tm) II X4 980 Processor
graphics:  No
resolution:  160x120x32
Addons:
Distribution: 0
Version 1.73.142393
Fault time: 2017/09/30 12:44:33
Fault address:  01BB9EF1 01:00CF8EF1 C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Binarize\binarize.exe
file:    
world:   
Prev. code bytes: C2 0C 00 CC CC CC CC CC CC CC CC CC CC CC CC 51
Fault code bytes: A1 00 00 00 00 89 04 24 8B 04 24 59 C3 CC CC F3
Registers:
EAX:003B7000 EBX:0A9B7460
ECX:7493B733 EDX:00000000
ESI:00000004 EDI:0A7CDB90
CS:EIP:0023:01BB9EF1
SS:ESP:002B:00BCD1B0  EBP:00BFF638
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010216
=======================================================
Call stack:
Stack 00BCD1B0 00C0D1B0
mapfile: C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Tools\Binarize\binarize.map (empty 1)    

 

 

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Solved... open up all older .p3d's that haven't been saved in a while, save them.  Go into your Arma 3 tools/binarize folder, right click on binarize.exe and click on the compatibility tab and check run as an administrator.  Rerun addonbuilder or pboproject and it will give you all your errors.  In my case it was just some older p3d's and some outdated pixel shaders in some of my rvmats.  Everything works fine now.

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