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Anyone knows what is happening here (video)? (unitPos "UP" problem)

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Hello guys!

 

Does anyone have an idea why the AI jiggles their rifles like this when they get into combat mode? 

 

 

Btw. it's not only when commanding the AI to combat mode but also when the AI is scripted so (setBehaviour).

 

Yes, I use mods --> CUP and the mod in which the mission is in.

 

My problem is that I can't reproduce the bug in the editor. It might have to do with my mission's scripts, but I have no idea in which way. Hence I posted it here in the hope that someone knows it and can help.


Anyone? :rthumb: Thanks a lot!

 

 

EDIT:

 

Btw. this problem was introduced only recently. I'm not sure in which patch as I didn't play my mission for some months, but everything (related to that) worked fine until now.

 

 

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Very interesting, Greenfist. I'll check that out. Thanks so far.

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It's not necessarily related to the behaviour "SAFE" but definitely to setUnitPos "UP".

 

If the AI is set to "UP" (either via script or by commanding it) and then gets into combat mode, this bug will happen.

 

 

 

EDIT:

 

Checked with 1.70 and it seems BIS has fixed it now. 

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