Okay guys, I''ve finally done it. 1.0 is now live, and this project has been renamed to Ragdoll Physics Plus+. Its been a very frustrating project to work on, but I feel this is the best version I've released by far. Hope ya'll enjoy it, I put a lot of hours into it. The mod is also now signed and ready to be used in MP... I think.
Also if you're using Ragdoll Effects Overhaul, go ahead and unsubscribe and use RPP instead. Its now deprecated.
Get the new version here!
DROPBOX:
https://www.dropbox.com/s/u5jxr3skarfwyq1/VEN_RFX_PLUS.zip?dl=0
(SP and MP versions included)
STEAM:
https://steamcommunity.com/sharedfiles/filedetails/?id=2290838143
(MP Only)
***RPP v1.0 OVERVIEW***
Thanks for checking out Ragdoll Physics Plus! This mod aims to fix and improve the PhysX ragdoll simulation in A3.
***FEATURES***
-Completely overhauled ragdoll PhysX simulation, including major changes and improvements to joint movement, range of motion and articulation.
-Increased overall friction multiplier, units will now roll and tumble down steep surfaces, instead of just sliding around like they're on ice.
-The weights of certain body parts have been tweaked extensively. Bullets now have much greater feedback on units, resulting in more satisfying and cinematic kills.
-No more bendy knees! (Come on BI, I really had to fix this after 7 years?)
-No more ugly hit reactions!
-Units can now collide with vehicles and PhysX objects such as chairs, tables, boxes, etc. (SP VERSION ONLY!)
-Units will launch into the air when killed by explosives. (Not very realistic, but included by popular request)
***INSTALLATION***
This package comes with two files, SP and MP. Please only pick one! Do not use both at the same time. Also includes a VR test mission.
-For Singleplayer only folks, please install VEN_RFX_PLUS_SP. This pbo has PhysX collisions enabled.
-For server owners/multiplayer, please install VEN_RFX_PLUS_MP. This pbo has disabled PhysX collisions between ragdolls and vehicles, as well as small objects like chairs, tables, etc.
-Disabled because PhysX collisions between ragdolls and PhysX objects causes massive desync issues in MP.
-MP version is signed and ready to be used on your server! This mod is client side only, so make sure everyone on your server has this mod downloaded.
***CURRENT BUGS/ISSUES***
-Ragdolls are still somewhat prone to getting ARMA'd.
-Units will sometimes fly into the sky/sink into the ground when killed during certain animations. (Most notably the self-heal animation, not much I can do about that, sorry)
-Units may fly a bit too high into the sky when killed by 30mm autocannon.
-Found another bug? Let me know on the BI forums or Steam.
***MOD COMPATIBILITY***
This mod should work fine with most other mods, as long as those mods don't edit PhysXParams. There are a few popular mods that are incompatible, however.
-RHSAFRF. No idea why they included their own PhysX params, but as of now RPP is incompatible. RHSUSAF works great though! (According to @reyhard this will hopefully be fixed in a later update, which is good news!)
-Project Injury Reaction. PIR also includes their own PhysX tweaks, however those tweaks are isolated to their own pbo. In theory you could remove PiR_rd.pbo and use my mod instead, but the mod author frowns upon messing with PIR's files, so I probably wouldn't risk it.
-Real Hero's Ragdoll mod. Alters the same settings as my mod. Try out both and see which one you like better.
-Ragdoll Effects Overhaul. REO is my old mod and now deprecated, RPP is better in pretty much every way.
-Incon Effects mod, its pretty outdated though and I'm not sure if anyone uses it anymore.
Popular compatible mods include ACE, CUP, RHSUSAF, and 3CB. Let me know if you find a mod that is incompatible!
*Special thanks to the many VR soldiers who helped me test this mod, hopefully your sacrifices weren't in vain. lol
Enjoy guys! Feedback is always welcome.
venom.226