cheif22 13 Posted May 2, 2017 Can someone help me with this. I'm Kinda new to the whole sound mod but am interested, I have no idea but gotten this far and im just Confused on how to proceed from this point on how i can even get sound through. if someone could help me Thank you. class CfgPatches { class mx { units[]={}; weapons[]={}; requiredVersion=0.1; requiredAddons[]= { "A3_Data_F", "A3_Sounds_F", "A3_Weapons_F" }; version="1"; author="cheif22"; }; }; class CfgSoundShaders { class MX_Closure_SoundShader { samples[]= { { "\mx\shots\closure1", 1 }, { "\mx\shots\closure2", 1 } }; volume=0.17782794; range=5; }; class MX_closeShot_SoundShader { samples[]= { { "\mx\shot\closeshot1", 1 }, { "\mx\shot\closeshot2", 1 }, { "\mx\shot\closeshot3", 1 } }; volume=1; range=50; rangeCurve="closeShotCurve"; }; class MX_midShot_SoundShader { samples[]= { { "\mx\shot\midshot1", 1 }, { "\mx\shot\midshot2", 1 }, { "\mx\shot\midshot3", 1 } }; volume=0.79432821; range=1800; rangeCurve[]= { {0,0.2}, {50,1}, {300,0}, {1800,0} }; }; class MX_distShot_SoundShader { samples[]= { { "\mx\shot\distshot1", 1 }, { "\mx\shot\distshot3", 1 }, { "\mx\shot\distshot3", 1 } }; volume=1; range=1800; rangeCurve[]= { {0,0}, {50,0}, {300,1}, {1800,1} }; }; }; Share this post Link to post Share on other sites
cheif22 13 Posted May 2, 2017 I cant seem to get sounds to fire from this Share this post Link to post Share on other sites
Rich_R 1087 Posted May 2, 2017 The forums to discuss scripting and configs is over here - https://forums.bistudio.com/forums/forum/162-arma-3-addons-configs-scripting/ Admittedly, sort of hidden but a great place for resources and help :) Share this post Link to post Share on other sites
cheif22 13 Posted May 2, 2017 ok thanks, ill make a post over there. Share this post Link to post Share on other sites
cheif22 13 Posted May 2, 2017 This discussion was moved to another area. Please reply here: Share this post Link to post Share on other sites