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mikephoenix

Armed Forces:UK Virtus Body Armour

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35 minutes ago, wsxcgy said:

Its what the other guy,  @TheLimbo365 said, do don't quote me on it. 

 

I havn't seen the mandibles/visors on issue yet. But AFAIK the mandible attaches to a regular Virtus helmet, and then as said above the goggles clip into the slot for your NVE

 

It SHOULD also be loose enough to wear your regular ballistic glasses, meaning you can use your NVE while wearing it and still be protected

 

Unless your talking about the mandibles being on issue just for vehicle crews, in which case I'm 99% sure thats how it's supposed to be

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3 minutes ago, mikephoenix said:

Hoping to release the update monday

1

 

Great job, looks awesome. Did you manage to get the visor working in the end?

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Just now, Flax said:

 

Great job, did you manage to get the visor working in the end?

 

nah when u config it as an NVG it A) does not animate and B) disappears when u enter a vehicle, so for now its been configed as a helmet at least now it will have ballistic properties

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1 minute ago, mikephoenix said:

 

nah when u config it as an NVG it A) does not animate and B) disappears when u enter a vehicle, so for now its been configed as a helmet at least now it will have ballistic properties

 

Fair enough, any chance you can include a variant with the visor on but up?

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Looking good! Having it as a separate helmet is a good compromise in the absence of being able to get it how you wanted it to be, the ballistic properties are far more valuable than pure cosmetics - certainly from a Co-Op Milsim group point of view.

 

Any sneaky hints about what we can expect in next weeks release?

 

As always, keep up the good work.

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Change log so far:

   

    - Helmet resized due to feedback.
    - Vest resized
    - Added Bowman PRR.
    - Added Bowman PRR Headsets to all head gear.
    - Added 4thIB, Irish Guards uniform
    - Added Bayonette to webbing
    - Added varients of the helmet with mini picitiny rail, cats eyes band, vitus face mask
    - Repleced scrim with on improved model.
    - Reworked all LODs

 

May be a few other bits, might have one or two different vest variants ready

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More than happy with that! 

 

I look forward to it.

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Version 1.2 released! Enjoy

 

Change Log 1.2 

   

    - Helmet resized due to feedback.
    - Vest resized
    - Added 2 new vest variants
    - Added Bowman PRR.
    - Added Bowman PRR Headsets to all head gear.
    - Added 4thIB, Irish Guards uniform
    - Added Bayonet to webbing
    - Added varients of the helmet with mini picitiny rail, cats eyes band, Virtus face mask
    - Replaced scrim with on improved model.
    - Reworked all LODs

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Messaged you some feedback/ideas, but this is a solid release and the newly scaled helmet/vest are brilliant - well done!

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This is only the start! Little sneak peak into the future

7AhWQq4.png


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plz remember spots for name tags dz an insignias :D

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Happy days, good effort! Absolute machine at pushing out updates to this addon.

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21 minutes ago, mikephoenix said:

This is only the start! Little sneak peak into the future

7AhWQq4.png


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Looking great, good luck!

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Hey man, 

 

Great work!

 

My only point is the flash you have marked as Irish Guards is actually Royal Irish (2 different regiments :P )

 

Great work either way though :)

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Hey man, 
 
Great work!
 
My only point is the flash you have marked as Irish Guards is actually Royal Irish (2 different regiments :P )
 
Great work either way though :)

My bad il change it for next update


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New uniforms looking good! Don't suppose we will get MTP shorts? ;)

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40 minutes ago, dale260 said:

 

What you refer to as 'patches' aren't worn on uniform. The Engineers one is actually the officers capbadge for their Berets the other two are Blazer Badges you put on civvie blazers.

 

The TRFs are almost correct, the R Signals one is actually 216 (Parachute) Signals Squadrons DZ flash, the actual Royal Signals one everyone else wears is alot smaller and similar shaped to the REME one.

 

Edited to add: Just for clarity, please don't put any of these 'Patches' anywhere near your addons uniforms if you want to retain real world accuracy. 

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Accurcy or it aint happening folks :-) as for MTP shorts, this aint NAM son, Charlie dont surf n tha.....

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Good stuff man, you're a damn machine!

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