God of Monkeys 14 Posted April 20, 2017 Hi, I want to make a mission that every player start on a AI helicopter, then fly thru a trigger, every player will move out and para jump, when land, their original backpack will restore. So I find this script. (Simple ParaDrop Script) But when the trigger active, every cargo jump success, but suddenly that AI helicopter will start to hover and land. But I want he fly away, no matter how I move away waypoint to far far away. I try every heli all have same result, but when I click eject by myself on heli, the pilot will fly away and follow I gave him waypoint. This is very strange, have anyone see this before? Share this post Link to post Share on other sites
Beerkan 71 Posted April 20, 2017 There's a sample mission in that thread where the pilot flies on to his waypoint ignoring the ParaGroup. Can I suggest you read the whole thread as this issue is discussed in the thread. See also the example mission for waypoint settings. Share this post Link to post Share on other sites
God of Monkeys 14 Posted April 20, 2017 1 hour ago, Beerkan said: There's a sample mission in that thread where the pilot flies on to his waypoint ignoring the ParaGroup. Can I suggest you read the whole thread as this issue is discussed in the thread. See also the example mission for waypoint settings. ok, thx reply. Share this post Link to post Share on other sites